Jump to content


Version 2 of the G3 Debugging Suite released

1 reply to this topic

#1 CamDawg


    Executive Delivery Boy

  • Gibberling Poobah
  • 8711 posts
  • Gender:Not Telling

Posted 19 February 2007 - 07:16 AM

Nothing terribly exciting here--fixed a bug when you tried to use a prefix with the creature inventory checker, fixed a bug that was generating a lot of false positives when checking actor script and dialogue references in areas, and added smoketest's suggestions for area script checks. It will now tell you if a script is assigned that doesn't exist and if no script is assigned, but a likely area script exists.
Don't you worry about Planet Express, let me worry about blank.

#2 pro5

  • Awaiting Authorisation
  • 304 posts

Posted 19 February 2007 - 07:19 AM

Did you also remove the (redundant?) "has BG1-proficiencies set" from creature checks?

Reply to this topic


0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users