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Tutu/BGT Area Map & List


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#31 Jarno Mikkola

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Posted 28 April 2009 - 12:37 AM

I too look this time to time... now, if the areas could also have a listing of their original BG names, it would be just a tiny bit better. :)
Yes... I am probably still editing the post above.
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#32 Miloch

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Posted 22 May 2009 - 10:23 AM

I too look this time to time... now, if the areas could also have a listing of their original BG names, it would be just a tiny bit better.

I didn't bother with that since you can just change the Tutu FW prefix to AR for BG areas. Or if you prefer, the IESDP has a (non-graphical) list.

Incidentally, I'm using FW2900 (SE part of Larswood) for some fairly major stuff, though I may move it to FW4300 (NW part of N Nashkel Road). Also FW4800 (Nashkel, central part) for some minor NPC placement (for now).
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#33 jastey

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Posted 20 July 2010 - 12:59 PM

NE BG city: Area FW0307 will be occupied by BGQE.

#34 Miloch

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Posted 06 December 2010 - 07:16 PM

Using these in various mods (BG1, Tutu and BGT):

FW0720 Drakon Tavern (interior character)
FW3800 S. Beregost Road (sunken house)
FW4400 Lonely Peaks (large peak interior, Hulrik's house, underground area)
FW4800 Nashkel (windmill)
FW4809 Belching Dragon (cellar, interior characters)
FW5100 Gnoll Stronghold (interiors)
Mod Contributions
Aurora (new release!) * BG1 NPC * Gnomes * Haiass * Level 1 NPCs * Lost Items * P5Tweaks
PnP Free Action * Thrown Hammers * Unique Containers * In Progress: Adjusted Portraits * DSotSC (Tutu)
================================================================
Player & Modder Resources
BAM Batcher * Creature Lister * PSPad Highlighters * Tutu/BGT Area Map & List * Tutu Mod List
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#35 Dakk

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Posted 07 December 2010 - 06:24 AM

FW3800 S. Beregost Road (sunken house)
FW4400 Lonely Peaks (large peak interior, Hulrik's house, underground area)
FW4800 Nashkel (windmill)
FW5100 Gnoll Stronghold (interiors)

Curiosity piqued - what mod(s) will those appear in? :)

#36 Miloch

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Posted 07 December 2010 - 10:35 AM

I think I already mentioned the sunken house will be in the next version of Aurora (which already uses the Drakon Tavern and Belching Dragon cellar). The Lonely Peaks and additional Nashkel content are in the xvart expansion discussed in this thread. I guess that will end up in jastey's BGQE if she has time to update it. The gnoll interior is in an alpha mod called The Calling that CamDawg and SimDing0 worked on ages ago and we are looking at trying to get to a release (either on its own or possibly part of BGQE).
Mod Contributions
Aurora (new release!) * BG1 NPC * Gnomes * Haiass * Level 1 NPCs * Lost Items * P5Tweaks
PnP Free Action * Thrown Hammers * Unique Containers * In Progress: Adjusted Portraits * DSotSC (Tutu)
================================================================
Player & Modder Resources
BAM Batcher * Creature Lister * PSPad Highlighters * Tutu/BGT Area Map & List * Tutu Mod List
================================================================
"Wherefore do ye toil; is it not that ye may live and be happy? And if ye toil only that ye may toil more,
when shall happiness find you?" -H.P. Lovecraft, The Quest of Iranon

#37 Dakk

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Posted 07 December 2010 - 11:10 AM

Fantastic.
Thanks for the reply Miloch! I remember the previous conversation about the sunken house, and Aurora is already on my next-install list. I'll probably hold out a bit for the Xvart expansion (really, you can't have too many Xvarts) and the interior of the Gnoll stronghold. Those two last ones really tickles my bones :)

#38 Anomaly

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Posted 10 December 2011 - 05:09 AM

The map on the first post has disappeared since G3 upgraded their forum software. :(

#39 Miloch

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Posted 21 December 2011 - 07:34 PM

The map on the first post has disappeared since G3 upgraded their forum software. :(

Seems so. Someone restore it please?
Mod Contributions
Aurora (new release!) * BG1 NPC * Gnomes * Haiass * Level 1 NPCs * Lost Items * P5Tweaks
PnP Free Action * Thrown Hammers * Unique Containers * In Progress: Adjusted Portraits * DSotSC (Tutu)
================================================================
Player & Modder Resources
BAM Batcher * Creature Lister * PSPad Highlighters * Tutu/BGT Area Map & List * Tutu Mod List
================================================================
"Wherefore do ye toil; is it not that ye may live and be happy? And if ye toil only that ye may toil more,
when shall happiness find you?" -H.P. Lovecraft, The Quest of Iranon

#40 theacefes

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Posted 05 January 2012 - 10:51 AM

Looking into it. :) Thanks for being patient.
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#41 Miloch

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Posted 19 January 2012 - 10:48 PM

Do you need the map again, or is it still there somewhere?
Mod Contributions
Aurora (new release!) * BG1 NPC * Gnomes * Haiass * Level 1 NPCs * Lost Items * P5Tweaks
PnP Free Action * Thrown Hammers * Unique Containers * In Progress: Adjusted Portraits * DSotSC (Tutu)
================================================================
Player & Modder Resources
BAM Batcher * Creature Lister * PSPad Highlighters * Tutu/BGT Area Map & List * Tutu Mod List
================================================================
"Wherefore do ye toil; is it not that ye may live and be happy? And if ye toil only that ye may toil more,
when shall happiness find you?" -H.P. Lovecraft, The Quest of Iranon




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