Related links:
Changelog for v5:
- Curse was lasting seven rounds instead of the specified six rounds
- Fixed errors where several innate spells were not set to level one; in particular this could cause scripts trying to check for them to crash (i.e. eSeries)
- Fixed miscellaneous minor errors with spells
- Spiritual weapons of Lorekeepers, Heartwarders, and Authlims were not flagged as magical, which would cause them to interact incorrectly with spells and creatures that are protected from magical/normal weapons
- Updated Polish translation (thanks yarpen)
- Fixed bug where reading kitlist.2da could fail due to changes from other mods
- Removal of alignment-restricted divine spells is now more thorough to better account for alignment changes
- Corrected casting time of Strength of Stone
- Corrected animation effects of Sunscorch
- Spellbook adjustments for NPCs were not accounting for the new alignment restrictions added in v4
- Updated kit descriptions to accurately reflect racial restrictions
- Viconia's kitting is now a more robust check, which should solve the issue of her not being kitted in EasyTutu












