What I would like to do, is make this a spell that will bypass the caster's resistance (consider it a friendly spell), make it undispellable, but still be able to use a new innate ability which will allow the caster to end the spell early. I know how to make the new innate work even with the 100% spell failure (just put it in the casting features, not the extended effects), but I cannot figure out how to remove the various effects of the spell if I make the spell undispellable. Is there a method for removing the opcodes, or are there any other suggestions for how to design this spell so it can remove itself early?
Edited by Caedwyr, 19 April 2004 - 01:16 PM.












