Delainey's Proficiency
#1
Posted 14 December 2003 - 09:49 AM
Most NPC's in the game, if they had a weapon that only they could use, also had better than average proficiency in it, and since Delainey has her own bard kit, there shouldn't be any reason to think that life on the island has left them better suited to some weapons than others.
I felt personally that Delainey should be able to advance to either 2 or 5 profieciency points in spear, and maybe be able to put 2 proficiency in 2hand weapon style.
I already talked to Bri about this, but she didn't want to implement this unless there were quite a few other people who supported the idea.
So what does everybody else think?
Should Delainey be able to have 5, 2, or just 1 point in spear?
Should she get 1 or 2 points in two hand weapon style?
Should she be restricted from certain weapons?(Perhaps there weren't any crossbows or flails on werewolf island, so she shouldn't be able to gain any proficiency in them)
#2
Posted 14 December 2003 - 11:06 AM
Grey Acumen, on Dec. 14 2003,9:54, said:
I already talked to Bri about this, but she didn't want to implement this unless there were quite a few other people who supported the idea.
So what does everybody else think?
Quote
--Miles Vorkosigan
"The really unforgivable acts are committed by calm men in beautiful green silk rooms, who deal death wholesale, by the shipload, without lust, or anger, or desire, or any redeeming emotion to excuse them but cold fear of some pretended future. But the crimes they hope to prevent in the future are imaginary. The ones they commit in the present--they are real."
--Aral Vorkosigan
#5
Posted 14 December 2003 - 11:37 AM
That said, I don't mind seeing Del with a proficiency in spear, and I could almost allow 2 dots, but I wouldn't allow any more since that would then cheapen the fighter kit. Â However, I will stand by and keep it 1 dot in spear.
1 point in 2 handed proficiency doesn't seem wrong to me though either (this could be considered that on an island, a spear is one of the easier weapons to make, even if it is just shaped stone, and wood, and everyone knew the basics of it)
#6
Posted 14 December 2003 - 11:39 AM
Bri, on Dec. 14 2003,11:42, said:
--Miles Vorkosigan
"The really unforgivable acts are committed by calm men in beautiful green silk rooms, who deal death wholesale, by the shipload, without lust, or anger, or desire, or any redeeming emotion to excuse them but cold fear of some pretended future. But the crimes they hope to prevent in the future are imaginary. The ones they commit in the present--they are real."
--Aral Vorkosigan
#7
Posted 14 December 2003 - 11:45 AM
But, as I amended in my previous post Kish, I will stay with one dot in Spear.
#8
Posted 14 December 2003 - 12:05 PM
#9
Posted 14 December 2003 - 12:16 PM
CamDawg, on Dec. 14 2003,12:10, said:
Heh, mind you, as I said, anyone could think of any exceptions in real life, and stories about both a great warrior and bard, etc, but in the context of the game, she will stay with just one dot to keep balance.
#11
Posted 14 December 2003 - 04:50 PM
I don't think she really needs it anyway.
Click here to visit Aklon's G3 page.
Cam is on some kind of crack or something... either that, or it's the influence of Dr. Feelgood. - Icelus
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#12
Posted 14 December 2003 - 05:19 PM
BigRob, on Dec. 14 2003,4:55, said:
I don't think she really needs it anyway.
#13
Posted 14 December 2003 - 05:44 PM
All I can say is.... run.
Click here to visit Aklon's G3 page.
Cam is on some kind of crack or something... either that, or it's the influence of Dr. Feelgood. - Icelus
The second confusing thing about Australia are the animals. They can be divided into three categories: Poisonous, Odd, and Sheep.
-Douglas Adams
#14
Posted 14 December 2003 - 05:52 PM
BigRob, on Dec. 14 2003,5:49, said:
All I can say is.... run.
time to experiment!!!
i actually don't use tensors much...regeneration, the cleric spell and improve haste makes even aerie or jan almost unkillable...
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