NPC Tweak suggestions
#1
Posted 21 June 2005 - 02:19 AM
I've wondered...why is a noble like Nalia a thief? Sure, they wanted to give her a Robin Hood-like theme, but quite honestly...a level 4 thief doesn't do much in BG2, except when you start using potions and such. Aside from that, there are three Mage/Thief characters in the original game, two of which dualclassed, and only one single-classed mage, who can't even use Identify. My suggestion? Change Nalia into a single-classed Invoker. Give her a normal staff and 40 normal darts as her initial equipment, and change her spellbook to avoid including Conjuration/Summoning spells. These lost spells can be replaced with some equally useful spells from other schools (Agannazer's Scorcher instead of Acid Arrow, for example). Her stats could remain as they are.
Yes, Nalia's thief class makes sense in the story, I suppose, but that's beside the point.
--------------------------------------------
Valygar Tweaks
Valygar is wary of arcane magic. He doesn't trust it. Then...um...why is he a Stalker, who get three arcane spells as priest spells? Change him into an Archer or Ranger instead. That way he will retain his ranger-like nature, while not including any arcane magic into his available spells. Alternately, just remove the three arcane spells from his book (though that would be a disadvantage to his Stalker kit). Or perhaps change Valygar's kit into Wizard Slayer.
Valygar's leather armor is quite powerful. The only stronger suit of leather I've encountered is the Shadow Dragon Scale, in SoA at least. It offers a lot of protection and a great AC. In comparison to other NPC's, his armor is probably one of the most powerful NPC-linked item available. I'd suggest toning it down a little, offering a weaker AC bonus and removing some of those extra resistances, now giving a protection against magic.
---------------------------------------------
Anomen Tweaks
When Anomen fails his test, he gains nothing special, aside from different dialogues. I'd say...when he turns to Chaotic Neutral, change his charisma to 11 or 10, and raise his wisdom to 14. Hopefully that will better reflect his more rebellion personality, and the fact he has learned something new from his bad experiences.
That's all. I just thought of them yesterday. Feel free to disagree with me. I'm probably one of the few who thinks this way, anyways.
#2
Posted 21 June 2005 - 06:21 AM
Quote
Valygar is wary of arcane magic. He doesn't trust it. Then...um...why is he a Stalker, who get three arcane spells as priest spells? Change him into an Archer or Ranger instead. That way he will retain his ranger-like nature, while not including any arcane magic into his available spells. Alternately, just remove the three arcane spells from his book (though that would be a disadvantage to his Stalker kit). Or perhaps change Valygar's kit into Wizard Slayer.
Valygar's kit is *very* appropriate for his conflicting character and for Corthala's curse - wether he wants it or not, magic does course through his veins casueing him all sorts of dilemmas and traumas. Stalker also corresponds well with the part of his backstory that describes him as a scout in the army. I'd not be tweaking anything on Valygar - he is a balanced and well-implemented character.
I understand that folks prefer code that works. -CamDawg, G3
#3
Posted 21 June 2005 - 06:34 AM
Moongaze, on Jun 21 2005, 11:24 AM, said:
<CamDawg> Yep. They're generally of the nature 'don't annoy Idobek.'
#4
Posted 21 June 2005 - 06:55 AM
I understand that folks prefer code that works. -CamDawg, G3
#5
Posted 21 June 2005 - 07:06 AM
Domi, on Jun 21 2005, 04:00 PM, said:
Author or Co-Author: WeiDU - Widescreen - Generalized Biffing - Refinements - TB#Tweaks - IWD2Tweaks - TB#Characters - Traify Tool - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics - Nalia Mod - Nvidia Fix
Code dumps: Detect custom secondary types - Stutter Investigator
If possible, send diffs, translations and other contributions using Git.
#7
Posted 21 June 2005 - 07:44 AM
Domi, on Jun 21 2005, 04:39 PM, said:
Although, I wished it were more bug-free
Author or Co-Author: WeiDU - Widescreen - Generalized Biffing - Refinements - TB#Tweaks - IWD2Tweaks - TB#Characters - Traify Tool - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics - Nalia Mod - Nvidia Fix
Code dumps: Detect custom secondary types - Stutter Investigator
If possible, send diffs, translations and other contributions using Git.
#8
Posted 21 June 2005 - 07:50 AM
Edited by Domi, 21 June 2005 - 07:51 AM.
I understand that folks prefer code that works. -CamDawg, G3
#9
Posted 21 June 2005 - 08:22 AM
Author or Co-Author: WeiDU - Widescreen - Generalized Biffing - Refinements - TB#Tweaks - IWD2Tweaks - TB#Characters - Traify Tool - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics - Nalia Mod - Nvidia Fix
Code dumps: Detect custom secondary types - Stutter Investigator
If possible, send diffs, translations and other contributions using Git.
#11
Posted 21 June 2005 - 09:41 AM
<CamDawg> Yep. They're generally of the nature 'don't annoy Idobek.'
#13
Posted 21 June 2005 - 03:48 PM
Moongaze, on Jun 21 2005, 08:24 PM, said:
I've wondered...why is a noble like Nalia a thief? Sure, they wanted to give her a Robin Hood-like theme, but quite honestly...a level 4 thief doesn't do much in BG2, except when you start using potions and such. Aside from that, there are three Mage/Thief characters in the original game, two of which dualclassed, and only one single-classed mage, who can't even use Identify. My suggestion? Change Nalia into a single-classed Invoker. Give her a normal staff and 40 normal darts as her initial equipment, and change her spellbook to avoid including Conjuration/Summoning spells. These lost spells can be replaced with some equally useful spells from other schools (Agannazer's Scorcher instead of Acid Arrow, for example). Her stats could remain as they are.
Yes, Nalia's thief class makes sense in the story, I suppose, but that's beside the point.
Quote
Valygar is wary of arcane magic. He doesn't trust it. Then...um...why is he a Stalker, who get three arcane spells as priest spells? Change him into an Archer or Ranger instead. That way he will retain his ranger-like nature, while not including any arcane magic into his available spells. Alternately, just remove the three arcane spells from his book (though that would be a disadvantage to his Stalker kit). Or perhaps change Valygar's kit into Wizard Slayer.
Valygar's leather armor is quite powerful. The only stronger suit of leather I've encountered is the Shadow Dragon Scale, in SoA at least. It offers a lot of protection and a great AC. In comparison to other NPC's, his armor is probably one of the most powerful NPC-linked item available. I'd suggest toning it down a little, offering a weaker AC bonus and removing some of those extra resistances, now giving a protection against magic.
Quote
When Anomen fails his test, he gains nothing special, aside from different dialogues. I'd say...when he turns to Chaotic Neutral, change his charisma to 11 or 10, and raise his wisdom to 14. Hopefully that will better reflect his more rebellion personality, and the fact he has learned something new from his bad experiences.
But, if you can justify any of these things with in-game evidence, I will definately implement them.
Edited by Orions_Stardom, 21 June 2005 - 10:53 PM.
#14
Posted 21 June 2005 - 06:05 PM
Click here to visit Aklon's G3 page.
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#15
Posted 22 June 2005 - 06:33 AM
But what background there is to make him a Kensai? As far as we know he had never traveled East or anywhere beside Amn for that matter. Even his katana is not *his* per se - it is a hereditary blade that could have been aquired as a curio by one of his mage-anscestors who played around with enchanting it. His hatred of magic gives a reasonable grounds to make him into a Wizard Slayer imo, but a master of the sword that spends his whole life perfecting his swordplay? He seems to be too guarded of a character for that. Plus he comes from a traditional noble family; if he would have gotten any training at all in sword play in his youth it would have been traditional style, ie heavy armor; and his military training would be all about sneaking around, cutting thorats quietly if he has to, rather than about flashy one on one mortal combats.
Uhm, sorry about the rant. I am sort of attached to Valygar and all things valygarish.
Edited by Domi, 22 June 2005 - 07:17 AM.
I understand that folks prefer code that works. -CamDawg, G3
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