Guest_Himself_*, on Jul 31 2006, 06:47 PM, said:
This one is a must!
The same way you dont forget how to survive (HP and saves), when you dual-class, its strange that you suddenly forget how to fight.
Is it possible to code so that when someone dual-classes, he keeps unforgetable things like proficiency stars? (I dont remember if lore is reseted too)
Having to reach a high level to get back proficiency is a pain, and if you spend points on the same proficiency, the ones you spent previously are lost.
I love this idea also, and in my opinion if it
is possible it fits the definition of a "tweak" perfectly, for which people can decide if if it's a "must-have" or "too much", individually. To be honest, I never realized until now that you had to reach a high level again to get back those proficiencies!

But now knowing, I think it stinks.
My other suggestion, if it is possible, is to have an option in the NPC HP tweak to make it like the PC HP tweak- for the hitpoint gain to be done "NWN-style", where it's a random range between at least half and the maximum. I love being able to have my PC use that, so she's a little bit tougher, and would very much like to have it for my NPCs, too... but the only option right now is
maximum hitpoints, and that seems like a little too much for me.
Thanks for all your hard work on this project! It is absolutely awesome, and I was thrilled to see it had a new release today.