I've merged a couple of topics here, so this thread is now a bit disjointed.
I've discovered a number of minor errors in the creature and area files that are more than likely causing these sporadic CTD issues, and fixed them all for v5. (Huzzah for the Debugging Suite!)
Problem
Started by Guest_DendromutantX_*, Apr 25 2005 07:26 PM
18 replies to this topic
#18 Guest_Guest_telsono_*_*
Posted 26 July 2008 - 08:11 AM
CamDawg, on Feb 17 2007, 02:30 PM, said:
I've merged a couple of topics here, so this thread is now a bit disjointed.
I've discovered a number of minor errors in the creature and area files that are more than likely causing these sporadic CTD issues, and fixed them all for v5. (Huzzah for the Debugging Suite!)
I've discovered a number of minor errors in the creature and area files that are more than likely causing these sporadic CTD issues, and fixed them all for v5. (Huzzah for the Debugging Suite!)
I had to pickpocket the drink from Dewny to not have the system crash. Also, talking to Scam would cause the system to crash, again i had to pickpocket him to continue the quest. I am using V5
#19
Posted 28 July 2008 - 09:19 PM
Hmm, sounds like it might not have a ground icon set properly if dropping it causes a problem. Does the game likewise crash if you drop the drink once you've pick pocketed it?
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Click here to visit Aklon's G3 page.
Cam is on some kind of crack or something... either that, or it's the influence of Dr. Feelgood. - Icelus
The second confusing thing about Australia are the animals. They can be divided into three categories: Poisonous, Odd, and Sheep.
-Douglas Adams
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