The implemented features are visible in the other pinned thread.
Right now the avatar graphics is being improved with rendered armour/weapon.
Once that's done we will improve the various palette handling opcodes including palette colour animation (glow etc).
In the near future i plan to implement saving throws. And probably spell casting.
[FAQ] Welcome to GemRB
Started by Avenger, Apr 01 2005 07:23 AM
22 replies to this topic
#17 Guest_likolio_*
Posted 03 February 2006 - 06:40 AM
Sounds great. Keep the good work.
#18 Guest_Guest_*
Posted 25 June 2006 - 05:54 AM
I have only one question: when next relase for windows? Is this project stil alive?
#20
Posted 02 January 2007 - 01:38 PM
Does this mean I could possibly run the icewindale series on mac OS X using the windows files?
#22
Posted 19 July 2009 - 05:44 PM
welcome to THE PLACE bud.............looks like youre gonna jump right in and hang out with us. Hope you enjoy it.
#23 Guest_Neirfane_*
Posted 27 February 2011 - 08:07 AM
WOW! i've been playing these games since 1998, and i still play them a lot. Finding out about GEMRB has really got me excited. I dont' care if i get to play through iwd1 in using the iwd2 3rded rules, or with unhardcoded bg2 goodness like ranger/thieves, and proper monks, or, if we are really lucky psionics! woot!
keep up the good work. you've got a fan here.
keep up the good work. you've got a fan here.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users


This topic is locked









