What do you mean appeal of the ranged option?
Soulknife changes
#31
Posted 02 March 2005 - 10:25 AM
What do you mean appeal of the ranged option?
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#33
Posted 02 March 2005 - 11:25 AM
True to the PnP version for another.
But most of all making it a ranged weapon has the possiblity of eliminating cheese ... or creating bugs. If the Mind Blade is a ranged weapon then the engine will prohibit you from dual wielding it with another weapon.
That could be good if you don't want a Mind Blade + Blem setup.
It could be bad if you want dual wielding Mind Blade short swords.
In PnP the 3.5 Soulknife can only throw the Mind Blade once per round until 17th level. After that he can make a full BAB throwing attack. Maybe the 'throw Mind Blade' should be an innate ablity rather than just making the weapon ranged.
#34
Posted 02 March 2005 - 11:39 AM
Eliminating cheese is indeed an important issue, but I was imagining it being treated as any other magical weapon in this respect: it's created in the magical weapon slot, and is the only weapon you use. Dual-wielding does not happen.
Edited by SimDing0, 02 March 2005 - 11:43 AM.
#35
Posted 02 March 2005 - 12:00 PM
SimDing0, on Mar 2 2005, 11:44 AM, said:
There are literally dozens of good & cool melee weapons in the game. There are some decent launchers.
There are only a *handful* of good thrown weapons.
I fail to see how making the Mind Blade ... the signature ability of this kit ... more like the most numerous good weapons in the game would make them more 'unique'.
#36
Posted 02 March 2005 - 12:10 PM
Edited by SimDing0, 02 March 2005 - 12:10 PM.
#38
Posted 02 March 2005 - 12:38 PM
Edited by SimDing0, 02 March 2005 - 12:39 PM.
#39
Posted 02 March 2005 - 03:45 PM
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#40
Posted 02 March 2005 - 09:06 PM
#41
Posted 03 March 2005 - 05:47 AM
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#43
Posted 03 March 2005 - 07:38 AM
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#44
Posted 12 March 2005 - 07:46 AM
SimDing0, on Mar 2 2005, 12:43 PM, said:
Ironic that you mention this. I'm playing IWD2 for the first time right now. I just used Mordenkainen's Sword ingame for the first time last night. That was pretty cool!
I realized yesterday that Ranger would be the perfect class to make a soulknife kit ... if not for the alignment and hardcoded falling restrictions. It's a sneaky fighting class. All one would have to do is disable the spellcasting and replace that with the Soulknife. Too bad about the engine limits.
#45 Guest_Guest_anonymous_*_*
Posted 18 September 2010 - 12:05 PM
[/quote]
What about monks?
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