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Advantages:
- +1 bonus to Armor Class
- +1 bonus to Armor Class vs. missiles every 8 levels
- May place up to 2 proficiency points in slings, darts and daggers
Disadvantages:
- May only place proficiency points in weapons a Thief can use
- May not wear armor heavier than Studded Leather
- Only has one-half normal lore value
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Choristers are not only to be found within temple walls, however; many faiths use them as missionaries, helping to bring new worshippers into the fold. Many an adventuring bard with a religious bent can also end up as a Chorister, finding their prayers answered by the deity they venerate.
Advantages:
- Knows a small selection of divine spells. These are accessed and memorised as Mage spells:
Level 1: Armor of Faith, Cure Light Wounds, Doom
Level 2: Chant, Draw Upon Holy Might, Slow Poison
Level 3: Cure Medium Wounds, Glyph of Warding
Level 4: Defensive Harmony, Holy Power
Level 5: Mass Cure
Level 6: Bolt of Glory
Disadvantages:
- Only has one-half normal Lore value
- Only has one-half Pick Pockets percentage
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These sad wanderers seek to express their grief through songs that teach the hearts of their listeners the meaning of true sorrow. Some of these fallen bards want nothing more than for others to understand the depths of their loss. A few are sinister creatureswho believe that, since joy has been extinguished for them, they must in turn extinguish the joy of others by using their powers to teach the folly of love, the futility of hope, and the finality of the grave. Dirgesingers of this last sort often associate themselves with powerful undead; serving in the courts of vampire lords or lich-kings.
Dirgesingers are limited to nongood alignments.
Advantages:
- Song Curses enemies, giving them a -1 penalty to saves and thac0
- From level 5 may use a Song of Horror 1/day. This has the same effects as the level 2 Wizard spell, Horror
- From level 7 may use a Song of Grief 1/day. This has the same effects as the level 4 Wizard spell, Confusion
- From level 9 may use a Song of Awakening 1/day. This has the same effects as the level 5 Wizard spell, Animate Dead
Disadvantages:
- Song does not improve with level
- Only has one-half normal Lore value
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Gypsies are often misunderstood by others, who classify them as thieves, beggars, carnival people, nomads, or any number of other erroneous names. They are also very open and welcoming to those who seek to learn their ways and join them in their wanÂdering, garnering for them a reputation for stealÂing children in the night and then spiriting them off into the wilderness. It should be noted that not all Gypsies are bards or have bardic abilities; Gypsy bards, known among Gypsy clans as "rawuns," funcÂtion as the chief storytellers, lore-keepers, fortune tellers, and spiritual advisers of their Gypsy clans.
Advantages:
- Song will charm enemies instead of giving bonuses to allies. A save vs. spells with a -1 penalty per 10 levels of the bard grants immunity for the duration of the song
- Has a +1 bonus to saves vs. spells per 8 levels
- Can cast Curse once per day. The opposite of a Bless spell, this gives foes a -1 penalty to thac0 and saves
Disadvantages:
- Cannot learn mage spells from the schools of Conjuration, Invocation or Transmutation


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