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BGEE authors shared the original BG1 source code with us!

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#1 lynx

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Posted 01 April 2012 - 12:07 AM

It's true, now all the missing and unknown bits will be clear, ranging from the dodgy animation system to script action bugs and multiplayer. :D

The downside is, that they haven't released the source and just three of us got access after signing a non-disclosure agreement. Still, this should help us polish gemrb up a lot!
GemRB - IE anywhere.
Mages needed! Python tamers needed for iwd2!

#2 Kaeloree

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Posted 01 April 2012 - 12:12 AM

Congratulations! :) That's awesome!

#3 Avenger

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Posted 01 April 2012 - 04:25 AM

Expect multiplayer gemrb anytime from now.

#4 Miloch

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Posted 01 April 2012 - 04:28 AM

Spoiler

Edited by lynx, 01 April 2012 - 05:40 AM.

Mod Contributions
Aurora (new release!) * BG1 NPC * Gnomes * Haiass * Level 1 NPCs * Lost Items * P5Tweaks
PnP Free Action * Thrown Hammers * Unique Containers * In Progress: Adjusted Portraits * DSotSC (Tutu)
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Player & Modder Resources
BAM Batcher * Creature Lister * PSPad Highlighters * Tutu/BGT Area Map & List * Tutu Mod List
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#5 Kaeloree

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Posted 01 April 2012 - 05:01 AM

Yep. ;)

#6 plainab

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Posted 01 April 2012 - 06:12 AM

if it were true, you'd be breaking that non-disclosure agreement and having the IESDP updated :D
My working mods:
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My contributions: BG1Fixpack, BG1Tweaks
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#7 cmorgan

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Posted 01 April 2012 - 08:12 AM

In a completely unrelated note, CamDawg, The Bigg, JCompton, and SConrad announced they are funding a new game studio dedicated to an entire franchise of I.E. games. In a suprise move, they hired Baronius to head the new studio. Nythrun and DevSin both declined comment, citing pending litigation over intellectual property rights. Wes Weimer released a statement late last night, stating "I.E. games? What is this, like 2001?"
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#8 Dakk

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Posted 01 April 2012 - 08:50 AM

View Postcmorgan, on 01 April 2012 - 08:12 AM, said:

In a completely unrelated note, CamDawg, The Bigg, JCompton, and SConrad announced they are funding a new game studio dedicated to an entire franchise of I.E. games. In a suprise move, they hired Baronius to head the new studio. Nythrun and DevSin both declined comment, citing pending litigation over intellectual property rights. Wes Weimer released a statement late last night, stating "I.E. games? What is this, like 2001?"
If only I could say "it's funny 'cause it's true!" :D

#9 Ardanis

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Posted 01 April 2012 - 08:59 AM

Quote

In a suprise move, they hired Baronius to head the new studio.
But not Sikret? Why oh why???
"Uguu~ Boku Ayu."

Before you start breaking wall tiles with your bare fists, ask yourself first - do you truly need it?

#10 Kaeloree

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Posted 01 April 2012 - 01:46 PM

Because BioWare just snapped him up before they could hire him, of course!

#11 Ardanis

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Posted 01 April 2012 - 02:28 PM

That explains why in 2009 journalists were complaining on insane difficulty of Dragon Age.
"Uguu~ Boku Ayu."

Before you start breaking wall tiles with your bare fists, ask yourself first - do you truly need it?

#12 Aion

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Posted 02 April 2012 - 06:59 AM

-chuckles- So here's the April Fools topic on G3. Nice one.

Quote

That explains why in 2009 journalists were complaining on insane difficulty of Dragon Age.

Now I'll link Sikret to Dragon Age when I play it. Thanks, just what I needed. -chuckles- My eyes are burning.

Edited by Aion, 02 April 2012 - 06:59 AM.

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