Baldur's Gate Enhaced Edition
#2
Posted 16 March 2012 - 05:58 AM
From what i know, this is an officially developed original IE (they continue from the ToB branch). They go with Atari and have Hasbro (wotc) license.
It affects GemRB only that we will definitely make adjustments on our own source to support the new dataset.
Most likely we won't have to do much, as they said they didn't change the save game structure and old mods would still run.
There were also declarations of modder support, so they probably at least won't hinder GemRB development and support modders, hopefully they will give info to improve IESDP.
#4
Posted 20 March 2012 - 11:34 AM
Update: Beamdog reps tell us that the team at Overhaul is adding "new, original content" to the original game to make up the Enhanced Edition. "This is the Enhanced Edition, it's not a repackage. We have the original source code and are doing a significant update." He also confirms that no platforms have been announced just yet.
Update 2: A Beamdog rep also confirms that the company is self-publishing. Though he wouldn't go into detail regarding the new content, he says that "it's being lovingly crafted in the spirit of the original with the help of some of the original developers." Additionally, Cameron Tofer and Trent Oster have been working on the project ("planning and organizing") for "over a year now." We'll also hear more soon, as the team is planning "regular announcements every week with more details."
#6
Posted 20 March 2012 - 01:06 PM
Avenger, on 20 March 2012 - 12:29 PM, said:
I see negligible possibilities for smartphone or Linux.
I concur with your findings. It would require way more effort to make a touchscreen friendly interface. Too many things rely on mouse hover actions etc.
#9
Posted 22 March 2012 - 01:50 PM
Avenger, on 22 March 2012 - 11:19 AM, said:
cmorgan: "None of us get old around here, just more proficient at doing more stuff with less braincells!"
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#10
Posted 22 March 2012 - 02:22 PM
berelinde, on 22 March 2012 - 01:50 PM, said:
Avenger, on 22 March 2012 - 11:19 AM, said:
By the way, I thought there is an engine limit of 24 NPCs.
#11
Posted 22 March 2012 - 03:59 PM
#12
Posted 22 March 2012 - 04:30 PM
Avenger, on 22 March 2012 - 02:22 PM, said:
By the way, I thought there is an engine limit of 24 NPCs.
cmorgan: "None of us get old around here, just more proficient at doing more stuff with less braincells!"
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#13
Posted 23 March 2012 - 12:12 AM
Pinch to zoom? Great
Edited by Andreal, 23 March 2012 - 01:48 AM.
#14
Posted 26 March 2012 - 11:13 AM
Your ultimate destiny, now in your grasp
Baldur’s Gate: Enhanced Edition™ will be available on the Apple App Store in summer 2012. For all information visit www.baldursgate.com.
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