Let us know of any bug-related discoveries from version 1.9 in this thread.
bug reports for v1.9
Started by Azazello, Jan 23 2012 02:04 AM
5 replies to this topic
#1
Posted 23 January 2012 - 02:04 AM
Der Tag beginnt in der Mittel am Nacht, immer. -- Peter Wendl
================================================================
Community Contributions
a directory of Mega-Installation Guides * Level 1 NPCs * gMinion: expanded TP2 for MegaInstalls * PSM (PSQM): expanded scripts for Melanthium * Weimer's-Tactics: revised TP2 for MegaInstalls * non-detectable Cloak of Non-Detection ?? * Shar Nadal (DSotSC-BGT) revision
================================================================
Community Contributions
a directory of Mega-Installation Guides * Level 1 NPCs * gMinion: expanded TP2 for MegaInstalls * PSM (PSQM): expanded scripts for Melanthium * Weimer's-Tactics: revised TP2 for MegaInstalls * non-detectable Cloak of Non-Detection ?? * Shar Nadal (DSotSC-BGT) revision
#3
Posted 01 June 2012 - 07:13 AM
^ Got another one for that list.
When you install Lvl1 NPCs for BG2, it skips Khalid in the list (obviously), but the text in WeiDU reads:
SKIPPING: [Khalid]
Yeslick not found
When you install Lvl1 NPCs for BG2, it skips Khalid in the list (obviously), but the text in WeiDU reads:
SKIPPING: [Khalid]
Yeslick not found
Game reviews by Yours Truly: http://mysst.satrapov.net
#4
Posted 01 June 2012 - 06:53 PM
As for "C£Choinneach" in the code, it gets reported in the WeiDU/DOS window as "CúChoinneach" (or should anyway). As for the others, I am guessing you did your research so will investigate and correct if and when I get the chance, cheers.
Mod Contributions
Aurora (new release!) * BG1 NPC * Gnomes * Haiass * Level 1 NPCs * Lost Items * P5Tweaks
PnP Free Action * Thrown Hammers * Unique Containers * In Progress: Adjusted Portraits * DSotSC (Tutu)
================================================================
Player & Modder Resources
BAM Batcher * Creature Lister * PSPad Highlighters * Tutu/BGT Area Map & List * Tutu Mod List
================================================================
"Wherefore do ye toil; is it not that ye may live and be happy? And if ye toil only that ye may toil more,
when shall happiness find you?" -H.P. Lovecraft, The Quest of Iranon
Aurora (new release!) * BG1 NPC * Gnomes * Haiass * Level 1 NPCs * Lost Items * P5Tweaks
PnP Free Action * Thrown Hammers * Unique Containers * In Progress: Adjusted Portraits * DSotSC (Tutu)
================================================================
Player & Modder Resources
BAM Batcher * Creature Lister * PSPad Highlighters * Tutu/BGT Area Map & List * Tutu Mod List
================================================================
"Wherefore do ye toil; is it not that ye may live and be happy? And if ye toil only that ye may toil more,
when shall happiness find you?" -H.P. Lovecraft, The Quest of Iranon
#5
Posted 22 February 2013 - 09:36 PM
Most definitely not a bug, but:
you only can install changes for BG2 NPC mods like Xan, Tiax, Kivan etc if you choose "BG1 NPC" component. I think it's got a strong anti-idiot component, i.e. confuses the player(yep, including me).
It would be okay if one could just say RTFM, BUT the readme says nothing about "Hey, all NPCs originally from BG1(for example: Ajantis, Kivan, Xan) are in BG1 NPC component, don't search for them among BG2 NPCs!" - or maybe something more understandable.
Seeing how the readme mentions Refinementsand lots of other uninteresting stuff for us girls who just want to make Kivan a plain ranger but skips this important fact, I must ask: please, add it to the readme in the next version, preferably in the components section right after List party-joinable NPCs component.
you only can install changes for BG2 NPC mods like Xan, Tiax, Kivan etc if you choose "BG1 NPC" component. I think it's got a strong anti-idiot component, i.e. confuses the player(yep, including me).
It would be okay if one could just say RTFM, BUT the readme says nothing about "Hey, all NPCs originally from BG1(for example: Ajantis, Kivan, Xan) are in BG1 NPC component, don't search for them among BG2 NPCs!" - or maybe something more understandable.
Seeing how the readme mentions Refinements
#6
Posted 23 February 2013 - 02:31 AM
Reply to this topic

1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users












