Jump to content


Photo

Alternative icons for fine weapons


11 replies to this topic

#1 DavidW

DavidW
  • Gibberlings
  • 4112 posts
  • Gender:Male

Posted 19 January 2012 - 05:05 PM

Mxtu has been kind enough to produce a set of alternative BAM files for the "excellent" weapons introduced in SCS's "replace +1 weapons with Excellent weapons" component. They're available here for download. The simplest way to use them is just to dump them into the override after SCS is installed. (Uninstalling SCS should uninstall this change too.)

Attached Files



#2 Shaitan

Shaitan

    Bad bad nurse.

  • Members
  • 1549 posts
  • Gender:Male
  • Location:Copenhagen, Denmark

Posted 19 January 2012 - 08:52 PM

Would this be implemented next time you come to an update of SCS?
"You're dumb as a mule and twice as ugly. If a strange man offers you a ride I say take It"
-Grandpa Simpson

#3 mxtu

mxtu
  • Members
  • 2 posts
  • Gender:Not Telling

Posted 20 January 2012 - 12:19 AM

Hello there. Comparison with stock BG2 icons:

Posted Image
Posted Image
The set is based on BG1 weapons. (except the dagger)

Here's a gallery with better comparison including comparison with the green-style excellent weapons:
http://s1120.photobu...k%20Weapons/v1/

#4 Lollorian

Lollorian

    clueless

  • Members
  • 156 posts
  • Gender:Male

Posted 20 January 2012 - 01:30 AM

Niiiiice :D

#5 Dakk

Dakk
  • Members
  • 756 posts
  • Gender:Male

Posted 20 January 2012 - 03:05 AM

They look really good mxtu! Especially so compared to the hideous green weapons.

Related to "Fine" weapons, but not directly to the icons - so feel free to move it into another topic - I was wondering about the components "Replace many magic weapons with fine ones" (SCS) and "Replace +1 magical weapons with Fine ones" (SCS2):
1) in a BGT game, will either - as they are mutually exclusive - affect (exactly) the same weapons in BG1 and BG2?
2) what does "SCSII versions will not be shatter-proof" mean?

#6 DavidW

DavidW
  • Gibberlings
  • 4112 posts
  • Gender:Male

Posted 20 January 2012 - 04:07 AM

Would this be implemented next time you come to an update of SCS?


Probably.

They look really good mxtu! Especially so compared to the hideous green weapons.

I think the latter are ported from IWD, though I can't remember (it's seven years since I coded it).

Related to "Fine" weapons, but not directly to the icons - so feel free to move it into another topic - I was wondering about the components "Replace many magic weapons with fine ones" (SCS) and "Replace +1 magical weapons with Fine ones" (SCS2):
1) in a BGT game, will either - as they are mutually exclusive - affect (exactly) the same weapons in BG1 and BG2?
2) what does "SCSII versions will not be shatter-proof" mean?


(1) pretty much, so far as I can recall.
(2) I think it's a typo, and I meant "SCS versions". In any case, the point is that the SCSII versions don't keep track of the iron crisis and the SCS versions do.

(Sorry, I'm a bit immersed in IWD-in-BG2 and can't immediately recall how this works. As always, SCS(II) is really designed around the Tutu rather than the BGT paradigm, so I'm not always 100% sure how they interact! A longer-term project is to merge them into a unified install so I can keep better track, but don't hold your breath. )

#7 Dakk

Dakk
  • Members
  • 756 posts
  • Gender:Male

Posted 20 January 2012 - 05:35 AM


They look really good mxtu! Especially so compared to the hideous green weapons.

I think the latter are ported from IWD, though I can't remember (it's seven years since I coded it).

Ok now I feel a bit bad. I thought the green weapons were stock BG1. I rather meant that they are the best looking masterwork weapons yet ;)

2) what does "SCSII versions will not be shatter-proof" mean?

(2) I think it's a typo, and I meant "SCS versions". In any case, the point is that the SCSII versions don't keep track of the iron crisis and the SCS versions do.

But I don't have to worry about weapon shattering in BG2 (with BGT) if I install the component from SCS? If you don't know how it will interact (per your quote below), you don't really need to research that.

(Sorry, I'm a bit immersed in IWD-in-BG2 and can't immediately recall how this works. As always, SCS(II) is really designed around the Tutu rather than the BGT paradigm, so I'm not always 100% sure how they interact! A longer-term project is to merge them into a unified install so I can keep better track, but don't hold your breath. )

No need to apologise for being immersed in IWD-in-BG2! You and me both :) I'll not hold my breath, but I will look forward to it!

#8 BigRob

BigRob

    The Prince of Worthless Trivia

  • Gibberlings
  • 3868 posts
  • Location:Over there.

Posted 20 January 2012 - 08:15 PM

I like the use of the red coloration for weapon hilts and wrapping, it's obvious and makes sense that a better crafted weapon may have some embellishment.
Aklon: Traveller. Healer. Warrior. Lover. Coming Soon at G3 (I swear!)

Click here to visit Aklon's G3 page.

Cam is on some kind of crack or something... either that, or it's the influence of Dr. Feelgood. - Icelus


The second confusing thing about Australia are the animals. They can be divided into three categories: Poisonous, Odd, and Sheep.

-Douglas Adams

#9 n-ghost

n-ghost
  • Members
  • 47 posts
  • Gender:Male

Posted 26 January 2012 - 01:06 AM

Btw, I was wondering, is it possible to make SCS fine weapons detect similar IR component (and maybe vice versa)?

Edited by n-ghost, 26 January 2012 - 01:06 AM.


#10 DavidW

DavidW
  • Gibberlings
  • 4112 posts
  • Gender:Male

Posted 26 January 2012 - 02:36 AM

Btw, I was wondering, is it possible to make SCS fine weapons detect similar IR component (and maybe vice versa)?


Almost certainly, but you'll need to explain in more detail just what you want it to do.

#11 n-ghost

n-ghost
  • Members
  • 47 posts
  • Gender:Male

Posted 29 January 2012 - 09:56 PM

Eh, just as same as it detects similarities with SR: skip if installed. Both SCS' and IR's 'fine weapons' do almost equal revisions after all, no?

Edited by n-ghost, 29 January 2012 - 09:58 PM.


#12 n-ghost

n-ghost
  • Members
  • 47 posts
  • Gender:Male

Posted 29 January 2012 - 10:03 PM

It's just IR usually is one of the last in the install order, and it goes like this: scs -> scs' fine weapons -> ... -> ir (that revises everything, fine weapons included) -> ir's masterwork weapons which I usually choose to skip -> no fine weapons in game at all.

Although I suppose that'd be more of work on Demi's part :x



Reply to this topic



  


0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users