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Unofficial test release


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#16 aVENGER_(RR)

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Posted 11 January 2012 - 06:02 AM

Thank you SO MUCH for this update, aVENGER!
Who is due to make these fixes "official"?


At the moment, fixes from all around the forum are still being gathered, compiled, tested and integrated into the mod. The snapshot which is available from my GitHub account merely reflects the current state of things. There is still much work to be done.

After all the fixes have been integrated into the main package a review process will ensue. Once it's complete, the new version of the mod will become available through the official channels.
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#17 Giuseppe

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Posted 11 January 2012 - 08:02 AM

Thanks for the answer. Your efforts are highly appreciated.

#18 aVENGER_(RR)

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Posted 12 January 2012 - 02:48 PM

Added some more fixes. Most notably, resolved an issue introduced by the Core Fixes component which was erroneously causing Saemon to skip several of his dialogue lines in Brynnlaw in case the player sided with Bodhi.
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#19 aVENGER_(RR)

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Posted 18 January 2012 - 05:08 PM

Integrated a few more fixes.

Most notably, the latest version of Wisp's GTU Light was added.
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#20 aVENGER_(RR)

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Posted 30 January 2012 - 12:06 PM

Integrated Wisp's latest batch of fixes. Most notably, an old error in the fixpack code was rectified which erroneously made the disease immunity batch also grant immunity to poison damage.
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#21 Shaitan

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Posted 30 January 2012 - 12:46 PM

Nice!
"You're dumb as a mule and twice as ugly. If a strange man offers you a ride I say take It"
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#22 Ardanis

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Posted 01 February 2012 - 03:20 AM

There're few typos in GTU.

@1036460 = ~...
Damage: 1D6 + 2
...~

Flail +2 (blun13), must be 3.

@1006526 = ~...

Damage: 1D8 + 2, +2 vs. regenerating creatures, +3 vs. cold/fire creatures, +4 vs. undead

Damage type: slashing
Weight: 4
Speed Factor: 3
...~

Flametongue +4 (sw1h24), must be 1.
Also note, that +1 longsword should have speed factor of 4, not 3. Not a bug, but inconsistency.

@1032143 = ~...
Damage: 1D4 + 3 (+2 bonus missile damage)
...~

Everard's Sling (wasling), must be none, ITM has only +2 bonus. While we here, I'd also change it to ~1D4 + 2~, without garbage clarification.
Btw, imo it should be either 1d4+6 - full ench bonus, or 1d4+1 - no ench bonus at all, not a weird +1.


EDIT
Just an hour ago I saw a player who had run into the dialog can be interrupted by player's action bug in Aerie romance. Perhaps it may be fixed (in a separate component, I suppose)?

Edited by Ardanis, 01 February 2012 - 03:39 AM.

"Uguu~ Boku Ayu."

Before you start breaking wall tiles with your bare fists, ask yourself first - do you truly need it?

#23 aVENGER_(RR)

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Posted 11 February 2012 - 12:58 AM

Added another batch of fixes from Wisp.

Among other things, the controversial Firetooth damage change in the "Mixed-Use Dagger Fixes" OBC component has been rolled back.
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#24 aVENGER_(RR)

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Posted 04 March 2012 - 03:07 AM

Integrated another batch of Wisp's fixes. Most notably, the fixpack's kit.ids changes will no longer cause conflicts with TobEx.

Check the first page for the full changelog.
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#25 MephistoSatanDevil

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Posted 09 March 2012 - 07:40 AM

When does the next official release?

Edited by MephistoSatanDevil, 09 March 2012 - 07:41 AM.


#26 aVENGER_(RR)

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Posted 09 March 2012 - 08:03 AM

When does the next official release?



Not so soon.

There's still a bunch of things that we need to code and test out before initiating the final review.
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#27 MephistoSatanDevil

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Posted 12 March 2012 - 07:23 AM

Not so soon.

There's still a bunch of things that we need to code and test out before initiating the final review.

If add new text which is need to translate into Chinese , plz tell me, Iwill contactthetranslator.

#28 aVENGER_(RR)

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Posted 20 March 2012 - 06:34 AM

Integrated another batch of fixes from Wisp. Most notably, this corrects a long standing issue with the Bard Song Fixes and prevents the (Minor) Globe of Invulnerability from interfering with summoning spells.

As always, the full list of changes is available on the first page.
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#29 aVENGER_(RR)

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Posted 20 May 2012 - 03:50 AM

And we're up to v9.14.

This update revises several fixes which were using outdated code that had the potential to create misindexed files. As always, the full list of changes is available on the first page.
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#30 Ardanis

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Posted 26 May 2012 - 03:15 PM

Optional But Cool: Additional Hero Quests in Trademeet Wait Until Hero is Officially Named
In Trademeet Jenia would initiate her quest, referring to the PC as the Hero of Trademeet, prior to the official ceremony that designates the PC as such. This component changes Jenia to wait until the ceremony to initiate her quest.

It should be removed from readme, or greyed out, or whatever.
"Uguu~ Boku Ayu."

Before you start breaking wall tiles with your bare fists, ask yourself first - do you truly need it?



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