// All trolls should have their hit points set to 1 after getting knocked down COPY_EXISTING ~dgtrol02.bcs~ ~override~ // Druid Grove trolls that are fighting some adventurers ~troll03.bcs~ ~override~ // small trolls which emerge out of a bigger one on the first floor of de'Arnise Keep ~firamb05.bcs~ ~override~ // the troll fighting the werewolf captain in Firkraag's lair DECOMPILE_BCS_TO_BAF REPLACE_TEXTUALLY EXACT_MATCH ~PlayDead(150)~ ~ApplySpell(Myself,TROLL_SETHP1) PlayDead(150)~ REPLACE_TEXTUALLY EXACT_MATCH ~PlayDead(300)~ ~ApplySpell(Myself,TROLL_SETHP1) PlayDead(300)~ COMPILE_BAF_TO_BCS BUT_ONLY_IF_IT_CHANGES
A few specific trolls are not dying properly after being knocked down and hit by fire/acid
Posted 02 January 2012 - 01:30 AM
Rogue Rebalancing - Author
aTweaks - Author
Wizard Slayer Rebalancing - Co-Author
BG2 Fixpack - Contributor
Posted 03 January 2012 - 06:18 AM
Hopefully all this locally fixed bugs will be included in an officially released version.
It seems nobody is inclined to take charge though.
Posted 03 January 2012 - 09:05 AM
FAQ for the Megamods. Frequently Answered Questions.
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