In spell.ids there is only
Are these "subspells" from the one that we see in the game?
If so, how can i clear the memorization of Resist Fire and Cold?
If i have to cast both at once is it something like this:
IF HotKey(~F_KEY~) HaveSpell(CLERIC_RESIST_FIRE) THEN RESPONSE #100 Spell(Myself,CLERIC_RESIST_FIRE) Spell(Myself,CLERIC_RESIST_COLD) Continue() ENDSo RESIST_FIRE always has a sibling RESIST_COLD, or is it something else?
Does this clear the Resist Fire and Cold?
Edited by i30817, 02 December 2011 - 10:23 AM.