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crossmod chain banters Angelo Sister Vigilante aran whitehand dialog coding aranw_aware

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#1 cmorgan

cmorgan

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Posted 16 November 2011 - 03:20 PM

Finalized with Sister V, ready for inclusion with the AranW_Aware mod (if this post goes away due to forum stuff, no problems - it will be backed up at GitHub this weekend when the "aranw_aware" mod is cleared to be placed on the install after the current unreleased beta - my browser is showing "offline but I can still apparently post...)

When there is an active modder it is a blast to play "build the banters" with them. Way cool fun. And Sister V even voiced Angelo's stuff, which ups the ante for me...

Here are the ones Sister V and I came up with via PM, after suggestions in other threads:

Two banters for ToB
File: aranaware_angelo_ToBbanters.d
/* ToB Banters: Aran<>Angelo : Wine and Travel Story Swap : by Sister V and cmorgan */
CHAIN IF ~Global("c-aran3angelo","GLOBAL",0)
InParty("ADAngel") InMyArea("ADAngel") !StateCheck("ADAngel",CD_STATE_NOTVALID)
InParty(Myself) !StateCheck(Myself,CD_STATE_NOTVALID)
CombatCounter(0)
!See([ENEMY])
~ THEN C-ARN25B c-aran3angelotalk
~[ARAN] Cyric's Black Heart, this travelin' about builds up a powerful thirst. Give a lad a story, eh? Tell me what be th' best drink you ever did have.~
DO ~SetGlobal("c-aran3angelo","GLOBAL",1)~
== BADANG25 ~[ANGELO] Well, in Maztica, there is a concoction they call the Blood of the Serpent God. Refreshingly literal; it's a gods-damned viper stopped up in a bottle of ale. They say the trace of venom makes you see the face of Ao. Bought some of a peddler, and happen I saw Her face. Didn't you know She's a woman? Most beautiful lass you ever saw. And I understood why She made it all, you know; out of love, and I loved Her...the worst drink followed the best. On the third bottle, the face became my dam's, telling me what a disappointment I'd always been till the early morning hours. ~
== BADANG25 ~[ANGELO] That's how it goes. Anyway, what's yours?~
== C-ARN25B ~[ARAN] Well, th' best drink I ever did have were some right smart tastin' meade from up Moonshae ways. O' course, I didn't know it were stronger than most, an' I fell to drinkin' wi' a nice lass. She seemed to get prettier th' more I drank, an' th' more I drank she drank, an' soon enough we fell to sparkin'. It were one hells o' a night.~
== BADANG25 ~[ANGELO] Mayhap I sense a common theme. What of the morning to follow? ~
== C-ARN25B ~[ARAN] I done learned my lesson. I woke up wi' a Kossoth-kissed hangover, no coinpurse, an' somehow half o' my clothin' were missin' as well. That were a long walk back to barracks, that were. I never did know how cold a winter sea-breeze could be until I tried it wi' very little to protect me from th' waist down.~
== BADANG25 ~[ANGELO] Without the bitter aftertaste, I reckon, we'd not know the medicine worked.  ~
== C-ARN25B ~[ARAN] Aye. That be a right powerful truth.~
EXIT

/* ToB Banters: Angelo<>Aran: heartsick */
CHAIN IF ~Global("c-angelo4aran","GLOBAL",0)
InParty(Myself) !StateCheck(Myself,CD_STATE_NOTVALID)
InParty("c-aran") InMyArea("c-aran") !StateCheck("c-aran",CD_STATE_NOTVALID)
CombatCounter(0)
!See([ENEMY])
~ THEN BADANG25 c-angelo4arantalk
~[ANGELO] Gods, all this killing makes me heartsick. Happen I think there's nothing more beautiful than a farmer maid singing to herself, hanging out the laundry as night falls... ~
DO ~SetGlobal("c-angelo3aran","GLOBAL",1)~
== C-ARN25B ~[ARAN] Now, that do sound right pretty. But on my account, swap in some red-tressed, nip-an'-tuck waisted, green-eyed slip o' a barmaid, an' I think I'd like that right proper.~
== BADANG25 ~[ANGELO] To each his own.~
== C-ARN25B ~[ARAN] Turnin' soft in your old age, eh? You done figured out what th' rest of us knew long ago. Welcome to th' human race.~
== BADANG25 ~[ANGELO] I may not join the rest of you yet. I'd still have the advantage of yon imagined farmer maid.~
== C-ARN25B  ~[ARAN]  Blighted sure, on any account. Not while she be singin', though, on account o' you won't want it to end. No tears shed on proper sparkin'.~
== BADANG25 ~[ANGELO] But while the song lasts, it is enough to make a man cry.~
== C-ARN25B ~[ARAN] But a man never cries, does he?~
== BADANG25 ~[ANGELO] Nay. Never.~
EXIT

Four banters for SoA
File: aranaware_angelo_SoAbanters.d
/* SoA Banters: Aran<>Angelo : Orders are Orders : by Sister V and cmorgan */
CHAIN IF ~Global("c-aran1angelo","GLOBAL",0) InParty("ADAngel") InMyArea("ADAngel") !StateCheck("ADAngel",CD_STATE_NOTVALID) InParty(Myself) !StateCheck(Myself,CD_STATE_NOTVALID) CombatCounter(0) !See([ENEMY])~ THEN C-ARANB c-aran1angelotalk
~[ARAN] So... you wanted to kill <PRO_HIMHER>?~
DO ~SetGlobal("c-aran1angelo","GLOBAL",1)~
== BADANGEL ~[ANGELO] Orders are orders.~
== C-ARANB ~[ARAN] True.~
== BADANGEL ~[ANGELO] Things were different.~
== C-ARANB ~[ARAN] Heh. I weren't there.~
== BADANGEL ~[ANGELO] Good thing. I would have taken you out first.~
== C-ARANB ~[ARAN] Scared o' me?~
== BADANGEL ~[ANGELO] Just can't stand your breath.~
== C-ARANB ~[ARAN] Yeah, screw you, too.~
== BADANGEL ~[ANGELO] Thanks, but I prefer women.~
== C-ARANB ~[ARAN] Heh.~
EXIT

/* SoA Banters: Angelo<>Aran : Manners : by Sister V and cmorgan */
CHAIN IF ~Global("c-angelo1aran","GLOBAL",0) InParty(Myself) !StateCheck(Myself,CD_STATE_NOTVALID) InParty("c-aran") InMyArea("c-aran") !StateCheck("c-aran",CD_STATE_NOTVALID) CombatCounter(0) !See([ENEMY])~ THEN BADANGEL c-angelo1arantalk
~[ANGELO] Aran, you curse like a Calimshite sailor. Show some respect. ~
DO ~SetGlobal("c-angelo1aran","GLOBAL",1)~
== C-ARANB ~[ARAN] Ha! This unwashed, whorin' drunkard thinks t' teach
me a lesson in manners? ~
== BADANGEL ~[ANGELO] A gentleman can whore and drink, and be a gentleman still. That's the Sembian way. ~
== C-ARANB ~[ARAN] Well, th' Sembian way be a mite bit strange. But it don't rightly matter, on account o' I never did be no gentleman.~
== BADANGEL ~[ANGELO] How incisive. ~
EXIT

/* SoA Banters: Aran<>Angelo : Using Drugs  : by Sister V and cmorgan */
CHAIN IF ~Global("c-aran2angelo","GLOBAL",0)
InParty("ADAngel") InMyArea("ADAngel") !StateCheck("ADAngel",CD_STATE_NOTVALID)
InParty(Myself) !StateCheck(Myself,CD_STATE_NOTVALID)
CombatCounter(0) !See([ENEMY])~
THEN C-ARANB c-aran2angelotalk
~[ARAN] Usin' again?~
DO ~SetGlobal("c-aran2angelo","GLOBAL",1)~
== BADANGEL ~[ANGELO] Aye, happen I am.~
== C-ARANB ~[ARAN] You are a blighted Cyric-buggerin' bastard.~
== BADANGEL ~[ANGELO] And worse.~
== C-ARANB ~[ARAN] It's goin' to kill you. An' probably me. Mayhap <PRO_HIMHER>, too.~
== BADANGEL ~[ANGELO] Aye.~
== C-ARANB ~[ARAN] Goin' to be able to quit forever?~
== BADANGEL ~[ANGELO] Nay.~
== C-ARANB ~[ARAN] ... ~
== BADANGEL ~[ANGELO] But I'm not using today.~
== C-ARANB ~[ARAN] Good.~
== BADANGEL ~[ANGELO] Who are you, my father?~
== C-ARANB ~[ARAN] Nope. But for all I know, you are mine, you soddin' philanderin' bugger.~
== BADANGEL ~[ANGELO] Cheers to that thought.~
EXIT

/* SoA Banters: Angelo<>Aran : le soldat : by Sister V and cmorgan */
CHAIN IF ~Global("c-angelo2aran","GLOBAL",0) InParty(Myself) !StateCheck(Myself,CD_STATE_NOTVALID) InParty("c-aran") InMyArea("c-aran") !StateCheck("c-aran",CD_STATE_NOTVALID) CombatCounter(0) !See([ENEMY])~ THEN BADANGEL c-angelo2arantalk
~[ANGELO] Aran? I wanted to say, I appreciate having a soldier at my back. ~
DO ~SetGlobal("c-angelo2aran","GLOBAL",1)~
== C-ARANB ~[ARAN] Flattery? What do you be wantin' o' me now? ~
== BADANGEL ~[ANGELO] Why, nothing but your company. Be <CHARNAME>'s other companion's ever-so-talented, nothing beats old-fashioned army discipline.~
== C-ARANB ~[ARAN] An' adventurin' company beats th' blighted hells out o' army life any day, as far as food an' coin go.~
== BADANGEL ~[ANGELO] Don't I know it. Let's have a drink to that, eh? ~
EXIT


Edited by cmorgan, 20 November 2011 - 07:30 PM.

I love deadlines. I love the whooshing noise they make as they go by. - Douglas Adams

#2 cmorgan

cmorgan

    journeyman investigator

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  • Location:Glencoe, IL, USA

Posted 06 July 2012 - 12:20 PM

Cleaned up and test installed; up on github, ready for playtesting.
I love deadlines. I love the whooshing noise they make as they go by. - Douglas Adams



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