I'm positively amazed no-one has made a stickied, step-by-step, bulletproof, simpleton installation guide that covers & combines these three mods, because the end-user (like me) is completely overwhelmed with this setup. I'm absolutely positive the amount of debugging related to any part of this three-mod installation would decrease dramatically if such a thread existed, where the end-user could follow simple steps to install a bug free Ascension/G3 Fixpack/SCSII installation.
So here is my official request, for someone who knows the what, to make such a thread. It doesn't matter if the installation guide uses BP-Ascension or Weidu-Ascension, as long as all three mods work together with all currently circulating bug-fixes included. This means all hotfixes for SCSII included.
To elaborate my point, here is what I've found relating to Ascension, G3 Fixpack, and SCSII in unison. It's absolutely *bleeP' to assume a person with no in-depth IE modding knowledge can make such an installation on his own, with this much conflicting information, and user-made hotfixes floating around.
1.) Person has to manually install ToBEx (as of this writing, version 0021) before installing SCSII, to fix many ToBEx bugs present in the redistributable ToBEx (v19) that comes along with SCSII v19. Installing v21 of ToBEx manually also makes the "Make individual versions of Spell Immunity available" component of SCSII obsolete, as v21 of ToBEx has functioning contigency/trigger spell detection for Spell Immunity*.
* To make contigency spell detection to work, you have to remove the entry SPWI510 from CONTINGX.2da (with Near Infinity for example) to enable the spell (or the child spells) to be viewed in a contingency/sequencer menu. LINK.
2.) If using Weidu-Ascension, followed by G3 Fixpack, Slayer improvements are broken. End-user fix here. Some players still report continued damage even after shifting to human form. Wisp also suggested something I do not understand, under section A6. Can this modification be applied by the end-user, to make Ascension and G3 Fixpack install over each other without overriding the Slayer?
3.) I don't even remember where I read it (because all this information is spread over xx amounts of IE modding sites, which certainly makes things easier for people like me), but Weidu-Ascension restored ToB bhaalspawn powers are broken (namely: the last passive bonuses do not work). Workaround - don't install restored ToB bhaalspawn powers from Ascension, instead, install them from Unfinished Business (which has functioning ones).
4.) 2 pages of bugs present in SCSII fixed by -agris-, here. However, your typical user (like me) doesn't even have a clue how to install these.
5.) 3 hotfixes for SCSII here, from polytope. Is it somehow possible to install these fixes before installing SCSII in the first place?
6.) Another SCSII/Ascension hotfix from polytope, here.
Also, Ascension Abazigal's script is bugged - he doesn't cast "Feedback" (melspl10), "Shockwave" (abaz01), or "Lightning Aura" (abaz02) as intended - this was mentioned on Pocketplane earlier this year but Ascension (the Weidu version) doesn't seem to have been updated since.
I have no clue if this has already been fixed in the PB/something fixpack/Ascension XXX version. I also don't have a clue how to install this fixed script. See where I'm going here? I don't even know if it's required, considering he states this afterwards.
I just realized that SCS smarter Abazigal component should update finabaz, but doesn't, because it looks for "dw#fgmag.bcs" a file that doesn't exist in game (not mine, anyway); maybe it should look for "dw#fgmag.itm". It looks like I wasted my time rewriting his script, except that he is genuinely missing innates like "shockwave".
Even though I have no idea what it means, I presume it's somehow relevant.
7.) A whole load of mumbo-jumbo here. At this point, my brain imploded, and I began writing this thread instead. I don't even know where to begin with the PB-Ascension, how it works with SCSII, and what bug fixes are already in it (afaik there's also some kind of PB-fixpack whatever...).
So please, for the love of god, make a centralized, step-by-step, stickied, simian-proof, download links included, install guide for these three mods, with all their hotfixes included.
It's absurd to think a run-of-the-mill BG2 player will have the knowledge and expertise to construct the proper, bug-free install out of all this information, which is mostly modders talking to modders, excluding a rather large percentage of the BG2 player base.
By constructing such a step-by-step thread, you also save time in the future, trying to solve a bug for player XXXXX, who comes posting here how thing X is broken, trying to find the culprit from his 5^10 Weidu log.
Edited by cowking, 14 November 2011 - 08:29 PM.