Doesn't this make the spell less unique?
Why not drop to 1 hp if target has less or equal than 90 hp and cause 90 pt dmg if he has more (with a save for half hp loss or 45 hp if > than 90) or something?
Edited by i30817, 28 October 2011 - 03:44 AM.
Posted 28 October 2011 - 03:43 AM
Edited by i30817, 28 October 2011 - 03:44 AM.
Posted 28 October 2011 - 08:31 AM
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Posted 03 November 2011 - 02:56 AM
Ardanis, on Oct 28 2011, 05:31 PM, said:
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Posted 03 November 2011 - 04:37 AM

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