I would like to request another bunch of mod NPCs to be added to the admittedly already extensive list that Lvl1NPCs allows to change. Please also include: Yasraena, Faren, Nathaniel, Kova, Kiyone, Kitanya, Kim, Ninafer, Callisto, Ariena, Stivan, Darian, and Miriam. Or, if you want to make the list really exhaustive, take a look here: http://kerzenburg.ba...iste_aller_NPCs
You will have to ask the authors for permission and link that here, as some folks are touchy about that for some reason (though I doubt they got permission to mod the game in the first place). I added all NPCs where either the authors gave permission, are essentially in the public domain (unmaintained for some time) or were existing NPCs in the game. From those you mentioned, I can tell you that Zyraen didn't give approval for Kova and Kiyone because he didn't think it'd work with the mod's concept. From those others, I have no clue on the authors' views and haven't even heard of some of them, so you'd have to check. Stivan is probably ok as far as the bigg is concerned, but it might have a co-author.
Also, for those original BG1 NPCs who also have a mod-added version in the BG2 part of a BGT game: will it suffice to select their class and profs just once or would there need to be two separate listings for that NPC? Some examples would be Alora, Yeslick or Kivan. If I make Alora a Burglar with Lvl1NPCs, I would obviously want this to be the case both in the original BG1 version and in the mod-added BG2 version of her.
Yes, there is only one component per NPC and that affects all instances of the NPC (BG1, SoA, ToB). If it weren't coded this way, it would make an already complex mod hopelessly more complex.