Should this component not be a stand-alone mod (or incorporated into standard BGT/tutu), as I would guess many of the fixes become redundant in a mod which kicks NPCs back to lvl1 anyway?
Dudleyfixes component.
Started by Pacek, Sep 07 2011 04:03 PM
4 replies to this topic
#2
Posted 10 September 2011 - 11:38 PM
Pacek, on Sep 7 2011, 08:03 PM, said:
Should this component not be a stand-alone mod (or incorporated into standard BGT/tutu)
Quote
I would guess many of the fixes become redundant in a mod which kicks NPCs back to lvl1 anyway?
Mod Contributions
Aurora (new release!) * BG1 NPC * Gnomes * Haiass * Level 1 NPCs * Lost Items * P5Tweaks
PnP Free Action * Thrown Hammers * Unique Containers * In Progress: Adjusted Portraits * DSotSC (Tutu)
================================================================
Player & Modder Resources
BAM Batcher * Creature Lister * PSPad Highlighters * Tutu/BGT Area Map & List * Tutu Mod List
================================================================
"Wherefore do ye toil; is it not that ye may live and be happy? And if ye toil only that ye may toil more,
when shall happiness find you?" -H.P. Lovecraft, The Quest of Iranon
Aurora (new release!) * BG1 NPC * Gnomes * Haiass * Level 1 NPCs * Lost Items * P5Tweaks
PnP Free Action * Thrown Hammers * Unique Containers * In Progress: Adjusted Portraits * DSotSC (Tutu)
================================================================
Player & Modder Resources
BAM Batcher * Creature Lister * PSPad Highlighters * Tutu/BGT Area Map & List * Tutu Mod List
================================================================
"Wherefore do ye toil; is it not that ye may live and be happy? And if ye toil only that ye may toil more,
when shall happiness find you?" -H.P. Lovecraft, The Quest of Iranon
#3
Posted 12 September 2011 - 05:14 PM
Well first let me say I'm not sure how much of Dudleyfix's changes are incorporated. But wouldn't changes like saving throws, proficiencies, lore, HP etc which are calculated on levelling up become redundant once you mod the NPC to level 1? I guess my criticism is that the average player may miss these fixes because they are packaged in a mod called "level one NPCs". And players of the mod don't need them because they are essentially fixed anyway once you level up. Wouldn't you like the BG gaming community to get full value out of your work?
Come to think of it I have had similar thoughts about your Aurora mod: It contains some very good fixes and tweaks, but probably gets overlooked because it's a mod about "shoes and boots"
Please take this as contructive criticism, I really appreciate the work you do and love playing your mods, but I wonder if others aren't missing out.
Come to think of it I have had similar thoughts about your Aurora mod: It contains some very good fixes and tweaks, but probably gets overlooked because it's a mod about "shoes and boots"
Please take this as contructive criticism, I really appreciate the work you do and love playing your mods, but I wonder if others aren't missing out.
#4
Posted 17 September 2011 - 12:39 PM
Pacek, on Sep 12 2011, 09:14 PM, said:
But wouldn't changes like saving throws, proficiencies, lore, HP etc which are calculated on levelling up become redundant once you mod the NPC to level 1?
Quote
I guess my criticism is that the average player may miss these fixes because they are packaged in a mod called "level one NPCs". And players of the mod don't need them because they are essentially fixed anyway once you level up. Wouldn't you like the BG gaming community to get full value out of your work?
Come to think of it I have had similar thoughts about your Aurora mod: It contains some very good fixes and tweaks, but probably gets overlooked because it's a mod about "shoes and boots"
Come to think of it I have had similar thoughts about your Aurora mod: It contains some very good fixes and tweaks, but probably gets overlooked because it's a mod about "shoes and boots"
Mod Contributions
Aurora (new release!) * BG1 NPC * Gnomes * Haiass * Level 1 NPCs * Lost Items * P5Tweaks
PnP Free Action * Thrown Hammers * Unique Containers * In Progress: Adjusted Portraits * DSotSC (Tutu)
================================================================
Player & Modder Resources
BAM Batcher * Creature Lister * PSPad Highlighters * Tutu/BGT Area Map & List * Tutu Mod List
================================================================
"Wherefore do ye toil; is it not that ye may live and be happy? And if ye toil only that ye may toil more,
when shall happiness find you?" -H.P. Lovecraft, The Quest of Iranon
Aurora (new release!) * BG1 NPC * Gnomes * Haiass * Level 1 NPCs * Lost Items * P5Tweaks
PnP Free Action * Thrown Hammers * Unique Containers * In Progress: Adjusted Portraits * DSotSC (Tutu)
================================================================
Player & Modder Resources
BAM Batcher * Creature Lister * PSPad Highlighters * Tutu/BGT Area Map & List * Tutu Mod List
================================================================
"Wherefore do ye toil; is it not that ye may live and be happy? And if ye toil only that ye may toil more,
when shall happiness find you?" -H.P. Lovecraft, The Quest of Iranon
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