I'm playing BGT and I have currently reached the BG2 storyline and just got out of Irenicus's dungeon. I have noticed that no cowl wizards show up if I cast spells even for the first time. I am aware that they only spawn certain amount times and they stop showing up after you kill the wizards, but they haven't showed up to even once to warn me not to cast spells. Does anyone know why this is happening? Thanks.
My BGT installation only consists of:
Widescreen MOD
BG1 Tweaks and Fixes
BG2 Tweaks and Fixes
BG2 Cowl Wizards
Started by Guest_Pleco_*, Jun 10 2011 04:04 PM
3 replies to this topic
#2
Posted 07 August 2011 - 06:52 AM
That's a shame because BG2 is an amazing game. You certainly should have Cowled wizards appearing - it's a part of a cut scene and integral to the plot. Are you saying that Imoen remains with you and you can explore the Athkatla square with her in your party? If so, the game is totally broken!
Do you know the plot? Have you played the game successfully without your mods? While I can't give you specific advice about coding, you could try this:
1. Uninstall game and all mods.
2. Reinstall game and play through dungeon (to see if basic game is running correctly).
3. Add one mod and repeat step 2.
4. Add next mod and try again.
5. etc.
It's a drag but it should identify what is causing the problem (which is probably a corrupt file from one of the mods). Best bet then is to download that mod again (perhaps from a different source) and try again.
Do you know the plot? Have you played the game successfully without your mods? While I can't give you specific advice about coding, you could try this:
1. Uninstall game and all mods.
2. Reinstall game and play through dungeon (to see if basic game is running correctly).
3. Add one mod and repeat step 2.
4. Add next mod and try again.
5. etc.
It's a drag but it should identify what is causing the problem (which is probably a corrupt file from one of the mods). Best bet then is to download that mod again (perhaps from a different source) and try again.
[color="#483D8B"]God made procreation;[/colour][color="#FF0000"]the Devil made it fun.[/colour]
#3 Guest_guest_*
Posted 24 August 2011 - 01:18 PM
He means the ones that come in case you don't have a license - not plot integral ones.
They won't come for divine spells.
They also have a chance of coming, its not a certainty.
They won't come indoors, sewers, out of Athkatla etc.
Then again, could be an actual bug, or perhaps some tweak that you inadvertently installed which disables such visits.
They won't come for divine spells.
They also have a chance of coming, its not a certainty.
They won't come indoors, sewers, out of Athkatla etc.
Then again, could be an actual bug, or perhaps some tweak that you inadvertently installed which disables such visits.
#4
Posted 24 August 2011 - 01:49 PM
guest, on Aug 24 2011, 11:18 PM, said:
They won't come for divine spells.
guest, on Aug 24 2011, 11:18 PM, said:
They also have a chance of coming, its not a certainty.
EDIT: I should say: They will only spawn once in any particular area until you leave that area. E.g. if you cast in the Bridge District, the Cowled Wizards appear, and you kill them... you can cast as much as you like until you leave the Bridge District.
guest, on Aug 24 2011, 11:18 PM, said:
They won't come indoors, sewers, out of Athkatla etc.
Edited by AnonymousHero, 24 August 2011 - 01:55 PM.
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