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Version 19 released


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#1 DavidW

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Posted 09 April 2011 - 11:48 AM

Version 19 is out. It's purely a translation update - ignore it unless you want to play in French or Italian. Apologies for being a bit behind in getting this one out.

#2 Graoumf

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Posted 09 April 2011 - 03:13 PM

David, I guess there is a mistake. You use the french .tra file of SCS to update SCSII... there was no need to change the french .tra file oc SCSII v18.
Coordinator of the French Translation Team " Les d'Oghmatiques", with Galathée and Isaya.
Translations' coordination (done): A mod for the Orderly, Anishai, BG1 NPC Project, BGQE, Divine Remix, Item Upgade for IWD, Level 1 NPCs, Mur'Neth, NPC Kit Pack, PsT TweakPack, Romantic Encounters, Shards of Ice, Song and Silence, Sorcerer's Place Collection, Spell Revisions, Sword and Fist, Sword Coast Stratagems, Sword Coast Stratagems II, Widescreen
Translations' coordination (in progress): Alternatives, Geomantic Sorcerer Kit, Sarah

#3 DavidW

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Posted 09 April 2011 - 05:05 PM

View PostGraoumf, on Apr 10 2011, 12:13 AM, said:

David, I guess there is a mistake. You use the french .tra file of SCS to update SCSII... there was no need to change the french .tra file oc SCSII v18.

Oops, I'm clearly going mad. Fixed now.

#4 Graoumf

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Posted 10 April 2011 - 12:38 AM

Thanks!
Coordinator of the French Translation Team " Les d'Oghmatiques", with Galathée and Isaya.
Translations' coordination (done): A mod for the Orderly, Anishai, BG1 NPC Project, BGQE, Divine Remix, Item Upgade for IWD, Level 1 NPCs, Mur'Neth, NPC Kit Pack, PsT TweakPack, Romantic Encounters, Shards of Ice, Song and Silence, Sorcerer's Place Collection, Spell Revisions, Sword and Fist, Sword Coast Stratagems, Sword Coast Stratagems II, Widescreen
Translations' coordination (in progress): Alternatives, Geomantic Sorcerer Kit, Sarah

#5 Stworca

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Posted 15 April 2011 - 01:05 AM

Drow Priestesses re-cast their "previously cast" spells each time they lose and regain track of you. They may be also refreshing their spells (like Tolgerias did way back) but that i'm not sure of.

I've encountered quite a few other bugs too, but this is the most game affecting one.

Edited by Stworca, 15 April 2011 - 01:06 AM.


#6 Galactygon

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Posted 15 June 2011 - 03:52 AM

ToBEx now has a component that allows contingencies/triggers to detect for child spells called through opcode 214 (select spell). Could I request you deprecate the component "Make individual versions of Spell Immunity available", and include this instead for ToBEx users?

-Galactygon



#7 xler

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Posted 02 July 2011 - 06:05 PM

I recently upgraded from v15 to v19, and magic damage resistance is ignored. I can have 100% magic damage resist and still expect to take full damage from MM/skull trap/adhw/smites. When I disable tobex, the resist works as intended.

#8 polytope

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Posted 02 July 2011 - 08:13 PM

View Postxler, on Jul 2 2011, 06:05 PM, said:

I recently upgraded from v15 to v19, and magic damage resistance is ignored. I can have 100% magic damage resist and still expect to take full damage from MM/skull trap/adhw/smites. When I disable tobex, the resist works as intended.
Alesia reported the same thing on the Bioware forums, I think I'd better turn ToBEx off for my next playthrough.




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