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Version 19 released


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#1 DavidW

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Posted 09 April 2011 - 11:48 AM

Version 19 is out. It's purely a translation update - ignore it unless you want to play in French or Italian. Apologies for being a bit behind in getting this one out.

#2 Graoumf

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Posted 09 April 2011 - 03:15 PM

It's still the old french .tra file.
I guess you update the wrong package (SCSII) with the french translation I sent to you (it was for SCS).
Coordinator of the French Translation Team "Les d'Oghmatiques", with Galathée and Isaya.
Translations' coordination (done): A mod for the Orderly, Anishai, BG1 NPC Project, BG2 Tweak Pack, BGQE, Divine Remix, Geomantic Sorcerer Kit, Item Upgade for IWD, Level 1 NPCs, Mur'Neth, NPC Kit Pack, PsT TweakPack, Romantic Encounters, Sarah, Shards of Ice, Song and Silence, Sorcerer's Place Collection, Spell Revisions, Sword and Fist, Sword Coast Stratagems I & II, Widescreen
Translations' coordination (in progress): Alternatives, Gavin NPC

#3 DavidW

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Posted 09 April 2011 - 05:05 PM

It's still the old french .tra file.
I guess you update the wrong package (SCSII) with the french translation I sent to you (it was for SCS).


Try now.

#4 Graoumf

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Posted 10 April 2011 - 12:37 AM

It's ok now. Thanks for the update. :)
Coordinator of the French Translation Team "Les d'Oghmatiques", with Galathée and Isaya.
Translations' coordination (done): A mod for the Orderly, Anishai, BG1 NPC Project, BG2 Tweak Pack, BGQE, Divine Remix, Geomantic Sorcerer Kit, Item Upgade for IWD, Level 1 NPCs, Mur'Neth, NPC Kit Pack, PsT TweakPack, Romantic Encounters, Sarah, Shards of Ice, Song and Silence, Sorcerer's Place Collection, Spell Revisions, Sword and Fist, Sword Coast Stratagems I & II, Widescreen
Translations' coordination (in progress): Alternatives, Gavin NPC

#5 prowler

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Posted 18 April 2011 - 10:23 AM

DavidW, check your mail please. I have sent you updated russian translation for both SCS.
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Work with SHS, PPG, G3, CoM, Dragon's Hoard, Sorcerer's Place, RPG Dungeon, Arcanecoast.ru, Aerie.ru
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#6 DavidW

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Posted 18 April 2011 - 10:25 AM

DavidW, check your mail please. I have sent you updated russian translation for both SCS.


Got it, just haven't had time to do anything about it.

#7 10thLich

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Posted 02 May 2011 - 03:13 PM

There's a possible dead end during the exploration of Durlag's Tower:
- Kill the Fission Slime without using fire damage at all.
- Kill the resulting Mustard Jellies.
- Kill the remaining guardians in the other rooms.

As Global("DMWWFissionBurn","GLOBAL",1) was never set to 1, the party will not be teleported to the chess battle.
IF
	Dead("AIRASPEC")
	Dead("KALDRAN")
	Dead("PHOENIX")
	GlobalTimerExpired("DMWWChess","GLOBAL")
	Global("DMWWChessDelay","GLOBAL",2)
	Global("DMWWFissionBurn","GLOBAL",1)
THEN
	RESPONSE #100
		ActionOverride(Player1,LeaveAreaLUAPanic("ARD006","",[449.721],12))
		ActionOverride(Player1,LeaveAreaLUA("ARD006","",[449.721],12))
		SetGlobal("DMWWChessDelay","GLOBAL",3)
		ActionOverride(Player1,SetMasterArea("ARD000"))
		ActionOverride(Player2,LeaveAreaLUA("ARD006","",[509.772],12))
		ActionOverride(Player3,LeaveAreaLUA("ARD006","",[559.807],12))
		ActionOverride(Player4,LeaveAreaLUA("ARD006","",[381.686],12))
		ActionOverride(Player5,LeaveAreaLUA("ARD006","",[328.646],12))
		ActionOverride(Player6,LeaveAreaLUA("ARD006","",[613.857],12))
END
Moreover, isn't it redundant to check for Dead() in this script block at the end and this one at the beginning?
IF
	Dead("airaspec")
	Dead("kaldran")
	Dead("phoenix")
	Dead("jellspa")
	!GlobalGT("DMWWChessDelay","GLOBAL",0)
THEN
	RESPONSE #100
		SetGlobal("DMWWChessDelay","GLOBAL",1)
END

The problem is at line 690 to 711 of fix.tph:
COPY_EXISTING ~%tutu_var%JELLSPA.bcs~ ~override~
   DECOMPILE_BCS_TO_BAF
   REPLACE_TEXTUALLY ~SetNumTimesTalkedTo(1)~ ~SetNumTimesTalkedTo(1)SetGlobal("DMWWFissionBurn","GLOBAL",1)~
   REPLACE_TEXTUALLY ~SetGlobal("MACHitByFire","LOCALS",1)~ ~SetGlobal("MACHitByFire","LOCALS",1)SetGlobal("DMWWFissionBurn","GLOBAL",1)~
   COMPILE_BAF_TO_BCS


   ACTION_IF FILE_EXISTS_IN_GAME ~fw0100.are~ THEN BEGIN
	COPY_EXISTING ~_ar0507.bcs~ ~override~
		DECOMPILE_BCS_TO_BAF
		REPLACE_TEXTUALLY 
			~Dead("jellspa")~
						~Dead("jellspa")Global("DMWWFissionBurn","GLOBAL",1)~
				COMPILE_BAF_TO_BCS
   END ELSE BEGIN
	COPY_EXISTING ~ARD007.bcs~ ~override~
		DECOMPILE_BCS_TO_BAF
		REPLACE_TEXTUALLY 
			~Dead("JELLSPA")~
						~Dead("jellspa")Global("DMWWFissionBurn","GLOBAL",1)~
				COMPILE_BAF_TO_BCS
   END

10th

Edited by 10thLich, 02 May 2011 - 03:51 PM.


#8 Reverendratbastard

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Posted 30 November 2011 - 09:14 PM

ugh. another bucket o' fail on my part - i'm calling up too many readmes at once.

Edited by Reverendratbastard, 30 November 2011 - 11:11 PM.




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