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ar1606 orientation



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#1 CamDawg

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Posted 23 December 2010 - 04:17 PM

Orientation for the Exit1600 transit point in ar1606 should be NW (6) not South (0).
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#2 aVENGER_(RR)

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Posted 13 January 2012 - 03:54 PM

Confirmed. Here's the fix:

// Fix the incorrect orientation when entering Cayia's house in Brynnlaw (CamDawg)

COPY_EXISTING ~ar1606.are~ ~override~
  READ_LONG 0x68 "enter_off"
  READ_LONG 0x6c "enter_num"
  FOR (index = 0 ; index < enter_num ; index = index + 1) BEGIN
	READ_ASCII ("%enter_off%" +		("%index%" * 0x68)) "name"
	PATCH_IF ("%name%" STRING_EQUAL_CASE "exit1600") BEGIN
	  WRITE_SHORT ("%enter_off%" + 0x24 + ("%index%" * 0x68)) 6 // northwest
	END
  END
BUT_ONLY_IF_IT_CHANGES

Edited by aVENGER_(RR), 13 January 2012 - 03:57 PM.

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