I seen to recall something like that, but maybe i'm embellishing a situation.
Revised Fiends
Started by Demivrgvs, Jul 21 2010 04:53 AM
51 replies to this topic
#47
Posted 11 December 2011 - 03:05 AM
i30817, on 09 December 2011 - 11:04 AM, said:
I do not like that the only chance of a fiend to revolt is at the summoning time.
The original had the "feature" that if your PfE was dispelled the fiend could attack you, and that the fiend attacked innocents (which i didn't know, and summoned one to deal with the zerth party in the city .... opss, reputation in the shitter)
The original had the "feature" that if your PfE was dispelled the fiend could attack you, and that the fiend attacked innocents (which i didn't know, and summoned one to deal with the zerth party in the city .... opss, reputation in the shitter)
#49
Posted 11 December 2011 - 02:10 PM
For reference, you can have fiends with SR/SCS stats (i.e. better attribute scores, more hit points and such) and aTweaks scripts by selecting sub-component 3 of PnP Fiends (Give aTweaks scripts to all fiends but do not alter statistics).
Retired modder
Rogue Rebalancing - Author
aTweaks - Author
Wizard Slayer Rebalancing - Co-Author
BG2 Fixpack - Contributor
Rogue Rebalancing - Author
aTweaks - Author
Wizard Slayer Rebalancing - Co-Author
BG2 Fixpack - Contributor
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