InParty("EDWIN")
See("EDWIN")
!StateCheck("EDWIN",STATE_SLEEPING)
should check Kivan instead. You could add a state check for Edwin too because right now you're only doing a InParty(Myself). Currently Edwin tries to start a banter and the game crashes if Kivan is not in the party.
Edited by lsass.exe, 08 July 2010 - 02:20 PM.











