Beta Core no longer installs on SoA-only installations:
@@ -921,6 +921,7 @@
~blun31.itm~
~bolt09.itm~
~bonedag.itm~
+ boot12.itm //ALLOW_MISSING
~bow20.itm~
~bow21.itm~
~bow22.itm~
@@ -30336,7 +30337,7 @@
END // ends ACTION_FOR_EACH block
// Anomen should not speak ill of the Order during his banters with Imoen unless he had failed his test (Wisp)
-
+ACTION_IF GAME_IS tob BEGIN
<<<<<<<<inlined/dialogues/are/gauche/anomenfix.d
ALTER_TRANS bimoen25 BEGIN 14 16 END BEGIN 0 END BEGIN
"TRIGGER" ~!Alignment("Anomen",CHAOTIC_NEUTRAL)~
@@ -30346,6 +30347,7 @@
END
>>>>>>>>
COMPILE "inlined/dialogues/are/gauche/anomenfix.d"
+END
// Assembling the Flail of Ages piece by piece should grant an XP reward (Wisp)
@@ -30624,7 +30626,7 @@
BUT_ONLY
// Killing a couple of unrelated Baatezu in the Marching Mountains will no longer turn Ka'rashur and his cohort in Watcher's Keep hostile (Wisp)
-
+ACTION_IF GAME_IS tob BEGIN
COPY_EXISTING yssumm2.bcs override
DECOMPILE_BCS_TO_BAF
REPLACE_TEXTUALLY CASE_INSENSITIVE EXACT_MATCH ~"gorbat2"~ ~"deriny01"~
@@ -30653,6 +30655,7 @@
END
END
BUT_ONLY
+END
// Mithral Field Plate Armor +2 and Missile Attraction +2 armors can no longer be worn together with rings and amulets of protection (Wisp)
@@ -30936,7 +30939,7 @@
BUT_ONLY_IF_IT_CHANGES
// Wish: Breach on all enemies in the area should not affect friendly summoned creatures and turn them hostile. Fixed by using a different targeting method and projectile
-
+ACTION_IF GAME_IS tob BEGIN
COPY_EXISTING ~SPWISH38.SPL~ ~override~ // Wish: Breach on all enemies in the area
READ_LONG 0x64 "abil_off"
READ_SHORT 0x68 "abil_num"
@@ -30950,6 +30953,7 @@
WRITE_SHORT ("%abil_off%" + 0x26 + (0x28 * "%index%")) "254" // projectile: 254 (BIGNAREA)
END
BUT_ONLY_IF_IT_CHANGES
+END
// Greater Command should use the same projectile at all levels. In term, the spell will no longer affect the caster's allies at lower levels
The obligatory junk:
//reddeath doesn't work because it uses the wrong action
COPY_EXISTING reddeath.bcs override
DECOMPILE_BCS_TO_BAF
REPLACE_TEXTUALLY CASE_INSENSITIVE EXACT_MATCH ReallyForceSpell ReallyForceSpellDead
COMPILE_BAF_TO_BCS
UNLESS 240OB
BUT_ONLY
//Kruin can spawn again if you killed him before he could talk
COPY_EXISTING githspwn.bcs override
DECOMPILE_BCS_TO_BAF
REPLACE_TEXTUALLY CASE_INSENSITIVE EXACT_MATCH ~!Exists("Kruin")~ ~!Exists("Kruin") !Dead("Kruin")~
COMPILE_BAF_TO_BCS
UNLESS ~16465 0 1 0 0 "Kruin" "" OB~
BUT_ONLY
There's also a problem with Visaj continuing to loiter about in Ust Natha even after you've killed him together with Jarlaxle, but I can't think of a good fix for it.
Some more strings for the GTUL:
//STRING_SET 4668 @1004668 //as if a door were 48334 @1048334 //horseshoe shaped 48576 @1048576 //as if a door were //TRA @1004668=~You turn the wheel with all your strength. From the west you hear a loud creaking as if a door was being closed.~ @1048334=~You may rotate this horseshoe-shaped wheel.~ @1048576=~You turn the wheel with all your strength. From the west you hear a loud creaking as if a door was being opened.~
Edited by Wisp, 15 July 2010 - 01:42 PM.












