Beta Core no longer installs on SoA-only installations:
@@ -921,6 +921,7 @@ ~blun31.itm~ ~bolt09.itm~ ~bonedag.itm~ + boot12.itm //ALLOW_MISSING ~bow20.itm~ ~bow21.itm~ ~bow22.itm~ @@ -30336,7 +30337,7 @@ END // ends ACTION_FOR_EACH block // Anomen should not speak ill of the Order during his banters with Imoen unless he had failed his test (Wisp) - +ACTION_IF GAME_IS tob BEGIN <<<<<<<<inlined/dialogues/are/gauche/anomenfix.d ALTER_TRANS bimoen25 BEGIN 14 16 END BEGIN 0 END BEGIN "TRIGGER" ~!Alignment("Anomen",CHAOTIC_NEUTRAL)~ @@ -30346,6 +30347,7 @@ END >>>>>>>> COMPILE "inlined/dialogues/are/gauche/anomenfix.d" +END // Assembling the Flail of Ages piece by piece should grant an XP reward (Wisp) @@ -30624,7 +30626,7 @@ BUT_ONLY // Killing a couple of unrelated Baatezu in the Marching Mountains will no longer turn Ka'rashur and his cohort in Watcher's Keep hostile (Wisp) - +ACTION_IF GAME_IS tob BEGIN COPY_EXISTING yssumm2.bcs override DECOMPILE_BCS_TO_BAF REPLACE_TEXTUALLY CASE_INSENSITIVE EXACT_MATCH ~"gorbat2"~ ~"deriny01"~ @@ -30653,6 +30655,7 @@ END END BUT_ONLY +END // Mithral Field Plate Armor +2 and Missile Attraction +2 armors can no longer be worn together with rings and amulets of protection (Wisp) @@ -30936,7 +30939,7 @@ BUT_ONLY_IF_IT_CHANGES // Wish: Breach on all enemies in the area should not affect friendly summoned creatures and turn them hostile. Fixed by using a different targeting method and projectile - +ACTION_IF GAME_IS tob BEGIN COPY_EXISTING ~SPWISH38.SPL~ ~override~ // Wish: Breach on all enemies in the area READ_LONG 0x64 "abil_off" READ_SHORT 0x68 "abil_num" @@ -30950,6 +30953,7 @@ WRITE_SHORT ("%abil_off%" + 0x26 + (0x28 * "%index%")) "254" // projectile: 254 (BIGNAREA) END BUT_ONLY_IF_IT_CHANGES +END // Greater Command should use the same projectile at all levels. In term, the spell will no longer affect the caster's allies at lower levels
The obligatory junk:
//reddeath doesn't work because it uses the wrong action COPY_EXISTING reddeath.bcs override DECOMPILE_BCS_TO_BAF REPLACE_TEXTUALLY CASE_INSENSITIVE EXACT_MATCH ReallyForceSpell ReallyForceSpellDead COMPILE_BAF_TO_BCS UNLESS 240OB BUT_ONLY //Kruin can spawn again if you killed him before he could talk COPY_EXISTING githspwn.bcs override DECOMPILE_BCS_TO_BAF REPLACE_TEXTUALLY CASE_INSENSITIVE EXACT_MATCH ~!Exists("Kruin")~ ~!Exists("Kruin") !Dead("Kruin")~ COMPILE_BAF_TO_BCS UNLESS ~16465 0 1 0 0 "Kruin" "" OB~ BUT_ONLY
There's also a problem with Visaj continuing to loiter about in Ust Natha even after you've killed him together with Jarlaxle, but I can't think of a good fix for it.
Some more strings for the GTUL:
//STRING_SET 4668 @1004668 //as if a door were 48334 @1048334 //horseshoe shaped 48576 @1048576 //as if a door were //TRA @1004668=~You turn the wheel with all your strength. From the west you hear a loud creaking as if a door was being closed.~ @1048334=~You may rotate this horseshoe-shaped wheel.~ @1048576=~You turn the wheel with all your strength. From the west you hear a loud creaking as if a door was being opened.~
Edited by Wisp, 15 July 2010 - 01:42 PM.