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Dragon Age Portraits v5 Available


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#1 berelinde

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Posted 23 March 2010 - 05:13 PM

G3: Dragon Age Style Portraits, v2 Available


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Dragon Age Style portraits offers alternate portraits for BioWare NPCs, the PC, and a selection of mod NPCs. These portraits were made using the Dragon Age: Origins Character Creator. Version 2 corrects the way alternate portraits were assigned to mod NPCs and corrects the size of Anomen alternate portrait 1. Mod by berelinde This mod is intended for your Baldur's Gate, Baldur's Gate Tutu, Baldur's Gate Trilogy, or Baldur's Gate II game. Ships with WeiDU v213, and is available for your Windows, Mac OSX, and Linux operating system.

Relevant links:

Edited by berelinde, 01 October 2011 - 04:56 AM.

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#2 Anomaly

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Posted 24 April 2010 - 12:42 PM

I must say I really like this mod. Most portraits are really good (I just don't like the Viconia ones) and it gives a new fresh feeling to the game. Excellent work, berelinde. :)

I will report though that one option for Anomen does not install.

Install Component [Anomen Portraits]?
[N]o, [Q]uit or choose one:
 1] Anomen 1 (cocky Anomen)
 2] Anomen 2 (worried Anomen - no beard)
 3] Anomen 3 (worried Anomen - beard)
3

Installing [Anomen 3 (worried Anomen - beard)]
Copying 1 file ...
ERROR: error loading [da_portraits/bmp/anomen/b_ano3l.bmp]
Stopping installation because of error.
Stopping installation because of error.
Stopping installation because of error.

ERROR Installing [Anomen 3 (worried Anomen - beard)], rolling back to previous state
Will uninstall   0 files for [da_portraits/setup-da_portraits.tp2] component 12.
Uninstalled	  0 files for [da_portraits/setup-da_portraits.tp2] component 12.
ERROR: Unix.Unix_error(20, "stat", "da_portraits/bmp/anomen/b_ano3l.bmp")
PLEASE email the file setup-da_portraits.debug to berelinde@gmail.com


#3 berelinde

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Posted 24 April 2010 - 01:23 PM

Ah, thanks for spotting that! I've got some time set aside for IE modding tomorrow morning. I'll fix and repackage then.
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#4 berelinde

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Posted 25 April 2010 - 10:37 AM

The Gibberlings Three

Dragon Age Style portraits offers alternate portraits for BioWare NPCs, the PC, and a selection of mod NPCs. These portraits were made using the Dragon Age: Origins Character Creator.

Version 3 corrects Anomen alternate 3 portrait assignment.

DA:O Style Portraits is intended for Baldur's Gate, Baldur's Gate Tutu, Baldur's Gate Trilogy, or Baldur's Gate II: Shadows of Amn, with or without the Throne of Bhaal Expansion. Ships with WeiDU v215, and is available for your Windows, Mac OSX, or Linux operating system.

Relevant links:
Must. Write. Faster.

cmorgan: "None of us get old around here, just more proficient at doing more stuff with less braincells!"

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#5 Anomaly

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Posted 05 June 2010 - 03:14 AM

I can't install BG1 Gavin's DA portrait :suspect:

Install Component [Gavin]?
[I]nstall, or [N]ot Install or [Q]uit? i

Installing [Gavin]
Copying 1 file ...

ERROR locating resource for 'COPY'
Resource [b!gavinl.bmp] not found in KEY file:
[./chitin.key]
Stopping installation because of error.

ERROR Installing [Gavin], rolling back to previous state
Will uninstall 0 files for [da_portraits/setup-da_portraits.tp2] component 88.
Uninstalled 0 files for [da_portraits/setup-da_portraits.tp2] component 88.
ERROR: Failure("resource [b!gavinl.bmp] not found for 'COPY'")
PLEASE email the file setup-da_portraits.debug to berelinde@gmail.com

Platform: Baldur's Gate Trilogy. No Gavin BG2 installed. Linux version. I've tried with either the alternate official Gavin portrait installed beforehand, or without this component at all.

// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
~CORRECFR/CORRECFR.TP2~ #0 #0 // Correction des fautes mineures pour Baldur's Gate II - Shadows of Amn
~CORRECFR/CORRECFR.TP2~ #0 #1 // Correction des fautes mineures pour Baldur's Gate II - Throne of Bhaal
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #4 #0 // BG2 Fixpack - Correctifs principaux: v9.01
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #4 #101 // Animations des sorts amelioree: v9.01
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #4 #104 // Correction des symboles divin (par Ghreyfain): v9.01
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #4 #109 // Correction du comportement des demons convoques: v9.01
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #4 #110 // Correctifs additionnels pour les scripts: v9.01
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #4 #111 // Correction de la chanson du barde: v9.01
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #4 #113 // Correctifs additionnels pour les alignements: v9.01
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #4 #114 // "Action libre" protege aussi contre l'etourdissement: v9.01
~BGT.TP2~ #3 #0 // Baldur's Gate Trilogy - Composant principal: 1.09 (8 May 10)
~SETUP-BGTTWEAK.TP2~ #2 #500 // Exploration automatique des villes: 9 (31 Dec 09)
~SETUP-BGTTWEAK.TP2~ #2 #600 // Reaction amicale des ours envers druides/rodeurs dans BG1: 9 (31 Dec 09)
~SETUP-BGTTWEAK.TP2~ #2 #1000 // Sacs sur la Cote des Epees: 9 (31 Dec 09)
~SETUP-BGTTWEAK.TP2~ #2 #1501 // Modifier les effets de la penurie de fer -> Desactiver la destruction des objets: 9 (31 Dec 09)
~SETUP-BGTTWEAK.TP2~ #2 #2100 // Armes exotiques pour Taerom: 9 (31 Dec 09)
~SETUP-BGTTWEAK.TP2~ #2 #2700 // Mettre l'Epee du chaos +2 dans l'inventaire de Sarevok: 9 (31 Dec 09)
~1PP.TP2~ #0 #0 // One Pixel Productions: v2 Everything but Potions (1): v2.7
~1PP.TP2~ #0 #1 // One Pixel Productions: v2 New Potion Graphics (2): v2.7
~1PP.TP2~ #0 #2 // One Pixel Productions: v3 Flaming Swords (3): v2.7
~1PP.TP2~ #0 #3 // One Pixel Productions: v3 Flame Short Swords (4): v2.7
~1PP.TP2~ #0 #4 // One Pixel Productions: v3 Flame Short Swords item patches (5): v2.7
~1PP.TP2~ #0 #5 // One Pixel Productions: v3 Flame Short Swords mod item patches (6): v2.7
~1PP.TP2~ #0 #6 // One Pixel Productions: v3 Paperdolls (human, half-orc, elven, halfling, dwarves) (7): v2.7
~1PP.TP2~ #0 #7 // One Pixel Productions: v3 Legacy Shields - Bucklers (D1) (8): v2.7
~1PP.TP2~ #0 #8 // One Pixel Productions: v3 Legacy Shields - Small Shields (D2) (9): v2.7
~1PP.TP2~ #0 #9 // One Pixel Productions: v3 Legacy Shields - Medium Shields (D3) (10): v2.7
~1PP.TP2~ #0 #10 // One Pixel Productions: v3 Colourable Quarterstaves core (11): v2.7
~1PP.TP2~ #0 #11 // 1PP: Colourable Quarterstaves core item patches (12): v2.7
~1PP.TP2~ #0 #12 // One Pixel Productions: v3 Colourable Quarterstaves mod patches (13): v2.7
~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #0 // 1PP: Avatar fixes * female elves w. leather armour [EFB2]
~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #1 // 1PP: Avatar fixes * female elves w. chain mail [EFB3]
~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #2 // 1PP: Avatar fixes * female elven cleric w. plate armour [EFC4]
~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #3 // 1PP: Avatar fixes * female elven fighter w. plate armour [EFF4]
~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #4 // 1PP: Avatar fixes * female human unarmoured [HFB1]
~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #5 // 1PP: Avatar fixes * female human w. leather armour [HFB2]
~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #6 // 1PP: Avatar fixes * female human w. chain mail [HFB3]
~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #7 // 1PP: Avatar fixes * female human cleric w. plate mail [HFC4]
~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #8 // 1PP: Avatar fixes * female human fighter w. plate mail [HFF4]
~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #9 // 1PP: Avatar fixes * female human unarmoured mage [HFW1]
~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #10 // 1PP: Avatar fixes * female human mage w. light robe [HFW2]
~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #11 // 1PP: Avatar fixes * fixed halfling progression [IFB1, IFB2, IFB3]
~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #12 // 1PP: Avatar fixes * fix frame error on cleric plate [IFC4]
~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #13 // 1PP: Avatar fixes * dwarves w. chain mail [DMB3]
~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #14 // 1PP: Avatar fixes * male elves w. chain mail [EMB3]
~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #15 // 1PP: Avatar fixes * male human w. leather armour [HMB2]
~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #16 // 1PP: Avatar fixes * male human w. chain mail [HMB3]
~ATP/ATP.TP2~ #0 #0 // ATP: Script ameliore pour les persos (v0.4)
~ATP/ATP.TP2~ #0 #3 // ATP: Police d'Icewind Dale
~DA_PORTRAITS/SETUP-DA_PORTRAITS.TP2~ #0 #0 // Make Dragon Age Portraits available for use by the PC: v3
~DA_PORTRAITS/SETUP-DA_PORTRAITS.TP2~ #0 #1 // Preserve BioWare portraits as PC portraits: v3
~DA_PORTRAITS/SETUP-DA_PORTRAITS.TP2~ #0 #2 // Aerie Portraits -> Aerie 1 (hair down): v3
~DA_PORTRAITS/SETUP-DA_PORTRAITS.TP2~ #0 #7 // Ajantis Portraits -> Ajantis 3 (long hair - no beard): v3
~DA_PORTRAITS/SETUP-DA_PORTRAITS.TP2~ #0 #9 // Alora: v3
~DA_PORTRAITS/SETUP-DA_PORTRAITS.TP2~ #0 #12 // Anomen Portraits -> Anomen 3 (worried Anomen - beard): v3
~DA_PORTRAITS/SETUP-DA_PORTRAITS.TP2~ #0 #15 // Branwen Portraits -> Branwen 3 (hair down): v3
~DA_PORTRAITS/SETUP-DA_PORTRAITS.TP2~ #0 #16 // Cernd: v3
~DA_PORTRAITS/SETUP-DA_PORTRAITS.TP2~ #0 #17 // Coran Portraits -> Coran 1 (no tattoo): v3
~DA_PORTRAITS/SETUP-DA_PORTRAITS.TP2~ #0 #22 // Dynaheir Portraits -> Dynaheir 4 (darker skin, braids): v3
~DA_PORTRAITS/SETUP-DA_PORTRAITS.TP2~ #0 #25 // Edwin Portraits -> Edwin 2 (bald, no beard): v3
~DA_PORTRAITS/SETUP-DA_PORTRAITS.TP2~ #0 #26 // Eldoth: v3
~DA_PORTRAITS/SETUP-DA_PORTRAITS.TP2~ #0 #27 // Faldorn Portraits -> Faldorn 1 (no tattoo): v3
~DA_PORTRAITS/SETUP-DA_PORTRAITS.TP2~ #0 #29 // Garrick: v3
~DA_PORTRAITS/SETUP-DA_PORTRAITS.TP2~ #0 #30 // Haer'Dalis: v3
~DA_PORTRAITS/SETUP-DA_PORTRAITS.TP2~ #0 #33 // Imoen Portraits -> Imoen 3 (pink hair): v3
~DA_PORTRAITS/SETUP-DA_PORTRAITS.TP2~ #0 #35 // Jaheira Portraits -> Jaheira 2 (hair up, no tattoo): v3
~DA_PORTRAITS/SETUP-DA_PORTRAITS.TP2~ #0 #37 // Jan: v3
~DA_PORTRAITS/SETUP-DA_PORTRAITS.TP2~ #0 #38 // Kagain: v3
~DA_PORTRAITS/SETUP-DA_PORTRAITS.TP2~ #0 #39 // Keldorn Portraits -> Keldorn 1 (light grey hair): v3
~DA_PORTRAITS/SETUP-DA_PORTRAITS.TP2~ #0 #42 // Khalid: v3
~DA_PORTRAITS/SETUP-DA_PORTRAITS.TP2~ #0 #46 // Kivan Portraits -> Kivan 4 (not as sad, no tattoo): v3
~DA_PORTRAITS/SETUP-DA_PORTRAITS.TP2~ #0 #47 // Korgan: v3
~DA_PORTRAITS/SETUP-DA_PORTRAITS.TP2~ #0 #48 // Mazzy: v3
~DA_PORTRAITS/SETUP-DA_PORTRAITS.TP2~ #0 #50 // Minsc Portraits -> Minsc 2 (lots of hair, with beard): v3
~DA_PORTRAITS/SETUP-DA_PORTRAITS.TP2~ #0 #51 // Montaron: v3
~DA_PORTRAITS/SETUP-DA_PORTRAITS.TP2~ #0 #54 // Nalia Portraits -> Nalia 3 (long hair): v3
~DA_PORTRAITS/SETUP-DA_PORTRAITS.TP2~ #0 #57 // Quayle Portraits -> Quayle 2 (human model): v3
~DA_PORTRAITS/SETUP-DA_PORTRAITS.TP2~ #0 #59 // Safana Portraits -> Safana 2 (hair down): v3
~DA_PORTRAITS/SETUP-DA_PORTRAITS.TP2~ #0 #64 // Sarevok Portraits -> Sarevok 5 (non-glowing eyes, beard): v3
~DA_PORTRAITS/SETUP-DA_PORTRAITS.TP2~ #0 #68 // Shar-Teel Portraits -> Shar-Teel 2 (blonde): v3
~DA_PORTRAITS/SETUP-DA_PORTRAITS.TP2~ #0 #70 // Skie: v3
~DA_PORTRAITS/SETUP-DA_PORTRAITS.TP2~ #0 #71 // Tiax: v3
~DA_PORTRAITS/SETUP-DA_PORTRAITS.TP2~ #0 #72 // Valygar Portraits -> Valygar 1 (3/4 pose, with beard): v3
~DA_PORTRAITS/SETUP-DA_PORTRAITS.TP2~ #0 #76 // Viconia Portraits -> Viconia 1 (manic, BG1 look): v3
~DA_PORTRAITS/SETUP-DA_PORTRAITS.TP2~ #0 #79 // Xan Portraits -> Xan 2 (Life is so hollow.): v3
~DA_PORTRAITS/SETUP-DA_PORTRAITS.TP2~ #0 #81 // Xzar Portratis -> Xzar 1 (no beard): v3
~DA_PORTRAITS/SETUP-DA_PORTRAITS.TP2~ #0 #83 // Yeslick: v3
~DA_PORTRAITS/SETUP-DA_PORTRAITS.TP2~ #0 #84 // Yoshimo Portraits -> Yoshimo 1 (clean-shaven): v3
~SETUP-BGTMUSIC.TP2~ #2 #2 // Baldur's Gate Trilogy - Musique -> Musique integrale de Baldur's Gate/Shadows of Amn/Throne of Bhaal (ATTENTION: modifie BGMain.exe)
~WIDESCREEN/WIDESCREEN.TP2~ #1 #0 // Mod Widescreen -> pour les jeux originales a Infinity Engine (CHOISISSEZ CA!): Mod Widescreen v2.31
~BG1NPC.TP2~ #0 #0 // The BG1 NPC Project: Required Modifications: v18
~BG1NPC.TP2~ #0 #1 // The BG1 NPC Project: Banters, Quests, and Interjections: v18
~BG1NPC.TP2~ #0 #18 // The BG1 NPC Project: Alora's Starting Location -> Alora Starts in Gullykin: v18
~BG1NPC.TP2~ #0 #25 // Jason Compton's Accelerated Banter Script: v18
~BG1NPC.TP2~ #0 #27 // The BG1 NPC Project: Bardic Reputation Adjustment: v18
~BG1NPC.TP2~ #0 #200 // The BG1 NPC Project: Player-Initiated Dialogues: v18
~SETUP-SCS.TP2~ #4 #3001 // Standardisation des sorts : BG1 vs BG2 -> Introduction des parchemins de sorts de BG2 dans BG1: v14
~SETUP-SCS.TP2~ #4 #3050 // Meilleure gestion des PNJ: v14
~SETUP-SCS.TP2~ #4 #3070 // Deplacer les PNJ a des endroits plus accessibles: v14
~SETUP-SCS.TP2~ #4 #4030 // Deplacer Bouh de l'emplacement des objets rapides dans le sac de Minsc: v14
~GAVIN/GAVIN.TP2~ #0 #0 // Gavin NPC for Tutu and BGT, 14April2008: v7
~GAVIN/GAVIN.TP2~ #0 #1 // Gavin: Romance (mature content): v7
~GAVIN/GAVIN.TP2~ #0 #2 // Gavin: Flirts (adult content): v7
~GAVIN/GAVIN.TP2~ #0 #10 // Gavin: Player Initiated Dialogue: v7
~GAVIN/GAVIN.TP2~ #0 #4 // Gavin: Alternate Portraits -> Original portrait by berelinde (default): v7

I've solved this temporary by commenting the two lines in the tp2 :
COPY_EXISTING ~b!gavinl.bmp~ ~portraits/b_gavbl.bmp~ 
	COPY_EXISTING ~b!gavins.bmp~ ~portraits/b!gavbs.bmp~

Besides, there are two mistakes in the portraits page (not the mod itself).

Nalia 4 (brown hair) is missing from the portraits page.
Valygar 2 (no beard) is called "Valygar 4" in the portraits page.

Edited by Anomaly, 05 June 2010 - 03:15 AM.


#6 berelinde

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Posted 05 June 2010 - 04:08 AM

Thanks for reporting that. It would probably help if i looked up the correct portrait name for BG1. In BG1, the root portrait name is bgavin, not b!gavin.
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#7 berelinde

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Posted 05 June 2010 - 04:59 AM

v5 is uploaded. It fixes BG1 Gavin's portrait assignment.
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#8 Anomaly

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Posted 05 June 2010 - 08:03 AM

Thanks!

And uhmm... what about this?

Besides, there are two mistakes in the portraits page (not the mod itself).

Nalia 4 (brown hair) is missing from the portraits page.
Valygar 2 (no beard) is called "Valygar 4" in the portraits page.



#9 berelinde

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Posted 05 June 2010 - 08:14 AM

Ah, ok, missed that. When I read your post, it wasn't even 8am here. No coffee=poor comprehension. The portrait page that ships with the mod will stay the way it is until next time because I'm not going to send three 31-35MB packages through an FTP twice in one day, but I can update the site portraits page.

Edit: Site files are updated. :suspect:

Edited by berelinde, 05 June 2010 - 08:31 AM.

Must. Write. Faster.

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#10 Anomaly

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Posted 01 October 2011 - 03:57 AM

Still fan of your mod !

The readme link on the first post of this thread is wrong. The correct readme link is on the 4rd post of this thead.

Beside, this wonderful mod isn't listed here : http://forums.gibber...p?showtopic=357

I had to use Google to find this thread again.

Edited by Anomaly, 01 October 2011 - 03:58 AM.


#11 berelinde

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Posted 01 October 2011 - 05:02 AM

Thanks! Both issues are fixed. Hope CamDawg doesn't mind me editing his index post.
Must. Write. Faster.

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#12 Guest_Corben_*

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Posted 02 October 2011 - 01:08 AM

After installing the mod it seems to me that some of the portraits got mixed up on different party members. Minsc seems to have Valygars and Jaheria seems to have Aeries. I am pretty near 100% on this because I don't think Minsk was pretty darkskinned with a HUGE mustache,lol. What happened and how can I fix it?

#13 berelinde

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Posted 02 October 2011 - 02:38 AM

The "lore version" of Minsc does have dark skin, copious hair, and a thick, heavy mustache. That's because Rashemi are known to be extremely hairy and the men take pride in thir abundant facial hair. Just like the "lore version" of Edwin has him bald and beardless because Thayvians traditionally shave their body hair. We're used to seeing bald, beardless Minsc because that's the way the original art was, but then the original game art for BG made Viconia a pale-skinned human-looking woman with obnoxious tattoos.

If you would prefer a more traditional look for Minsc, choose "bald Minsc" during installation. I think that's option one. He will always be dark-skinned because even his BG2 concept art has him looking pretty dark, but he will be suitably bald, beardless, and tattooed.

Sorry if Jaheira's portrait doesn't meet your expectations. If you look at the portraits page, maybe one of the other variations will be more satisfactory.

Of course, it is possible that this mod just won't suit your aesthetic interpretation of the characters. If that's the case, it can be uninstalled just like any other WeiDU mod.
Must. Write. Faster.

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#14 Guest_Corben_*

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Posted 02 October 2011 - 07:37 PM

The "lore version" of Minsc does have dark skin, copious hair, and a thick, heavy mustache. That's because Rashemi are known to be extremely hairy and the men take pride in thir abundant facial hair. Just like the "lore version" of Edwin has him bald and beardless because Thayvians traditionally shave their body hair. We're used to seeing bald, beardless Minsc because that's the way the original art was, but then the original game art for BG made Viconia a pale-skinned human-looking woman with obnoxious tattoos.

If you would prefer a more traditional look for Minsc, choose "bald Minsc" during installation. I think that's option one. He will always be dark-skinned because even his BG2 concept art has him looking pretty dark, but he will be suitably bald, beardless, and tattooed.

Sorry if Jaheira's portrait doesn't meet your expectations. If you look at the portraits page, maybe one of the other variations will be more satisfactory.

Of course, it is possible that this mod just won't suit your aesthetic interpretation of the characters. If that's the case, it can be uninstalled just like any other WeiDU mod.

No that isn't what I am saying at all. It is happening with other characters to. The portraits appearing from them are not fitting the descriptions I choose in the slightest. They are for sure the descriptions I read for other characters. I chose Valygar with a mustache for example and he for sure does not. In fact I think he may be Minsk.

#15 Guest_Corben_*

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Posted 02 October 2011 - 07:39 PM

If without a doubt seems like the character portraits are mixed up.



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