Changes to the Core Fixes component:
- Corrected a typo in the rndtre05 duplicate entries fix
- Corrected a typo in the Barkskin fix
- Corrected a typo which erroneously granted Monks immunity to poison at level 5
- The fix for the Assassin's Poison Weapon ability has been slightly revised
- Anomen's proficiency fix has been slightly revised
- The Mace of Disruption fixes have been recoded in a more robust manner
- The fixes for knocked down Trolls have been recoded in a more robust manner
- Deprecated the removal of the second point in Long Sword proficiency from Haer'Dalis at levels 15 and 19
- Deprecated the "Monks can't use items restricted to Priests" change due to confirmed developer intent
- Deprecated the restoration of the Guard Captain to the Barracks in the Docks District
New additions to the Beta Core Fixes component:
- Corrected a minor issue with Mazzy's soundset
- Ice Trolls no longer lose their coloring upon dying
- The Twisted Rune entrance in the Bridge District now only consumes a single Rogue Stone when triggered
- Maheer, the blacksmith in Waukeen's Promenade, now only takes a single diamond/beljuril for upgrading the Horn of Valhalla
- The main door to Bodhi's lair now becomes unlocked if the player sides with her in Chapter 2
- Evil hell rewards had some effects with non-zero power levels and bad targeting
- Corrected mismatching names and tooltips for several creatures
- Anomen no longer speaks ill of the Order during his banters with Imoen if he hasn't failed his test
- Assembling the Flail of Ages piece by piece now properly grants an XP reward
- Yoshimo no longer leaves behind two hearts when slain by a petrification effect
- Hostile Planetars and Devas will no longer attempt to heal party members
- Hostile and out of party Minsc and Valygar will no longer attempt to heal party members
- Jan Jansen now properly receives his bonus spell per level for being a specialist mage
- Thieves and Bards now properly receive a Dexterity bonus upon drawing the "STAR" card from the Deck of Many Things
- The Shield spell and the Shield Amulet now properly protect the recipient against TRAP_MAGIC_MISSILE
- Prismatic Spray was erroneously blinding targets up to level five, rather than seven
- Pierce Shield now provides feedback when it lowers the target's magic resistance
- Rectified a couple of instances where creatures had two-handed items equipped alongside shields
- The merchant who gets assaulted by a thug at the City Gates no longer shares a store with the Brynnlaw storekeeper
- A potential loop in the Waukeen's Promenade area script has been prevented
- The Stiletto of Demarchess +2 and the Dart of Stunning now display the appropriate strings upon holding/stunning the target
- An instance of Jaheira's dialogue will no longer loop endlessly if the player isn't a suitable romance partner for her
- Killing a couple of unrelated Baatezu in the Marching Mountains will no longer turn Ka'rashur and his cohort in Watcher's Keep hostile
- Mithral Field Plate Armor +2 and Missile Attraction +2 can no longer be worn together with rings and amulets of protection
- The Death Spell cast by the Skull of Death no longer requires a saving throw nor does it allow two magic resistance and power level checks
- Runehammer no longer allows two saving throws for its undead slaying effect
- Enhanced Bard Song no longer reverts to the default version when a bard character leaves and re-joins the party
- Non-magical innate abilities (Barbarian Rage, Berserker Enrage, Druidic Shapeshifting...) are no longer affected by Wild Magic and Dead Magic zones
- The Mirror Image cast by Ilbratha +1 and the Improved Invisibility cast by the Ring of Air Control are now susceptible to spells which remove illusionary protections
- Item abilities which mimic actual spells now use the school and secondary type values of those spells
- The map note for the Western Tunnels in the Underdark area is no longer placed over inaccessible terrain
- Wish: Breach on all enemies in the area no longer affects friendly summoned creatures and cannot turn them hostile
- Greater Command now uses the same projectile at all levels. In term, this spell no longer affects the caster's allies at lower levels
- The Reflection shield now properly works against Ice Arrows
- The Physical Mirror spell now properly works against Bolts of Lightning (crossbow ammo type) and Arrows of Fire (bow ammo type)
General changes:
- Updated the German and Italian translations. Added the Russian and Japanese translations
- The Game Text Update component can now be installed in two ways. The first (and recommended) option will install "GTU Light" (by Wisp), a fairly minimalistic dialogue update which contains only the most relevant typographical corrections. The second option will install "GTU Classic" (from Baldurdash, by Kevin Dorner), an in-depth dialogue revision, parts of which may be considered arbitrary by purists
- The "Giants Receive Penalties When Attacking Halflings, Dwarves, and Gnomes" component no longer creates misindexed files
- Added alex.cre (Sir Beverus) and drow07.cre (Drow Priestess) to the "Additional Alignment Fixes" component
Edited by aVENGER_(RR), 14 March 2010 - 08:14 PM.












