What is it?
#1
Posted 21 January 2010 - 10:58 AM
Alternatives also offers a different way to satisfy Mae Var's demand that the protagonist steal an artifact from a temple.
It is nearly impossible for a lawful good character to go through the game and remain completely true to his or her alignment. Siding with thieves is not a very lawful thing to do, nor is allying with undead a particularly good deed. The "Paladin Route" offers a third option, the ability to work for an unimpeachably good organization and eliminate two evils. The "Assassin Route" came about a bit later, as a result of some musing about how a character who has no real interest in either rescuing Imoen or going out of his or her way to take revenge on Irenicus might want to avoid the whole decision entirly and get the hells out of Amn. Jastey never liked the concept of stealing prized artifacts from temples while running errands for Mae Var, so she created a work-around for that, as well. The latter component is also incorporated in Jastey's Ajantis mod, so Ajantis is installed, the "Temple Thievery Alternative" component will not be installed.
Both new options begin after Valen and Brus make their traditional appearances. To begin the "Paladin Route," visit the Government District after speaking with Brus. To begin the "Assassin Route," go to the Slums, where a garishly dressed nobleman by the name of Malficus will make an attractive offer. He is standing outside the Copper Coronet, not far from the road that leads to the southern entrance to the Slums.
Once the protagonist has committed to performing the first task of the "Paladin Route," all other paths are disabled, but it is possible to do two of the three tasks Malficus sets before you and then change sides.
To access the "Temple Thievery Alternative" options, speak to people in the temple about your concerns.
SUGGESTIONS: When one deals with dishonorable people, some treachery and double-dealing is only to be expected. Also, when embarking on a new venture, it is always advisable to tie up loose ends first. Thieves, especially, or those wishing to get to know Renal Bloodscalp a little better or recruit a certain Red Wizard, would be well advised to complete all thieves' guild tasks prior to going to the Five Flagons in or making any final arrangements with Malficus. The quest givers of both routes will warn you when you are approaching the point of no return.
cmorgan: "None of us get old around here, just more proficient at doing more stuff with less braincells!"
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#3
Posted 21 January 2010 - 12:10 PM
Well, there's a part of Quest Pack's extended Shadow Thief quest that you won't be able to complete if you work for the paladins... and you won't be able to recruit Fade if you work for the paladins, but apart from that, there are no incompatibilities that I am aware of. Some of my testers had extremely heavily modified installations, so it seems to play nice with other mods.
I should point out that there's a mod out there that populates the Shadow Thief headquarters with odd creatures. It wasn't Alternatives.
cmorgan: "None of us get old around here, just more proficient at doing more stuff with less braincells!"
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#4
Posted 21 January 2010 - 01:29 PM
berelinde, on Jan 21 2010, 09:58 PM, said:
#5
Posted 21 January 2010 - 01:51 PM
cmorgan: "None of us get old around here, just more proficient at doing more stuff with less braincells!"
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#6
Posted 21 January 2010 - 02:26 PM
Quote
I've been seriously tempted to mess with scritps and cut down that arrogant peasant nasher jerk pig for so many times!
I mean to say, great way to go
Well, okay, BG2 isn't NWN2 and I don't feel like leaving sis alone there, but the mere existance of alternative motivation, if bottlenecking in the end all the same, reflected in game's reaction to player's decisions, is a day of joy already.
PS It's sure good to play once in year at most, some good stuff usually comes out for the next try.
Edited by Ardanis, 21 January 2010 - 02:27 PM.
Before you start breaking wall tiles with your bare fists, ask yourself first - do you truly need it?
#7
Posted 21 January 2010 - 03:08 PM
SERIOUSLY
Unfortunately, there really is no honor among thieves. You're dealing with untrustworthy people,
I do feel a wrench of guilt for doing this, if it makes you feel better.
Edited by berelinde, 21 January 2010 - 04:30 PM.
spoiler tags
cmorgan: "None of us get old around here, just more proficient at doing more stuff with less braincells!"
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#9
Posted 22 January 2010 - 09:06 PM
Click here to visit Aklon's G3 page.
Cam is on some kind of crack or something... either that, or it's the influence of Dr. Feelgood. - Icelus
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#10
Posted 23 January 2010 - 12:36 AM
#11
Posted 23 January 2010 - 01:41 AM
Awesome possum
"Not I." The witch laughed; her laughter was clear and yet unpleasant. "I used to as a child, I confess. But I soon found the truth more disconcerting."
#13
Posted 23 January 2010 - 04:27 AM
Hope it pleases.
cmorgan: "None of us get old around here, just more proficient at doing more stuff with less braincells!"
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#14
Posted 30 May 2010 - 07:10 PM
My only quibble would be the start of the paladin route seems a bit ...odd. When you enter the district and are zapped to overhear the characters, then zapped back. At first I was thinking, what idiots holding a discussion out where I am meant to 'overhear' them talking. ...just seems a bit unwise for those characters, and jarring as a player. But I can deal with it
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