GemRB needs a logo
Posted 12 October 2009 - 02:03 AM
How do you make a logo for something you can't even pronounce? I don't know, but it doesn't have to be tied to the name. You can do whatever you want. The only requirement is that the resulting art is freely redistributable, so a cropped screenshot of some original game data (let's say of a spell icon) would not work.
You get bonus points if the result scales well, so it (or part of it) can be used for the favicon, for banners and other branding emedia.
Posted 04 November 2009 - 04:53 PM
Edited by fearless, 04 November 2009 - 04:59 PM.
Posted 05 November 2009 - 01:37 AM
VampyreLord: yours is better as it scales pretty well. The dragon (right?) head becomes just a black blob when downscaling too much, but the overall image is preserved. Good job!
Posted 05 November 2009 - 04:45 AM
Sorry, but that looks a lot like the head of a wild boar, not a dragon.
VampyreLord: yours is better as it scales pretty well. The dragon (right?) head becomes just a black blob when downscaling too much, but the overall image is preserved.
And remember that you should remove the white background before you scale it down, so the extrabits won't show up.
FAQ for the Megamods. Frequently Answered Questions.
Quoted for Demivrgvs 5000th post.
It should be ready after dinner yes.
Posted 05 November 2009 - 12:36 PM
EDIT: I can give you the original PSD if you prefer.
Edited by VampyreLord, 05 November 2009 - 12:36 PM.
Posted 08 November 2009 - 12:30 PM
Posted 08 March 2010 - 02:15 PM
Edited by Enverex, 08 March 2010 - 02:24 PM.
Posted 08 March 2010 - 02:56 PM
This is hard.
Posted 08 March 2010 - 04:25 PM
The brilliantlike one does very well at small scales, but the shield is more indicative of our project (the gem in the name is a coincidence). Maybe it would look better at 32px with a thicker border or wider gold plating. It doesn't have to be the exactly same image, the bigger versions are great.
This is hard.
A coincidence, yes, but one that magically lends itself to a nice association. I later also got the idea of interpreting R and B as red and blue (a backronym, if you will), either making two stones of those colours, or a two-coloured one. The boar shield is great and could definitely be adapted to smaller sizes with clearer lines and possibly removing the boar head.
One thing to keep in mind is that Windows Vista and 7 supports icons up to at least 256x256, and Mac OS 10.5 and 10.6 up to at least 512x512 (that's larger than the whole screen area of the first Macintosh models!), neither of which are used a lot but may be nice to have in some viewing modes (cover flow & quick look on OS X, and "extra large icons" on Windows), I don't know what icon sizes KDE can make use of but it seems Gnome can display at least 128x128 (I didn't do exact measurements, but that's what its 400% size looks like, and it seems reasonable to assume that 100% is 32x32).
Posted 09 March 2010 - 01:23 AM
rough sketches just to have more ideas. I like the gem design abobe most, btw.
Posted 09 March 2010 - 06:00 PM
I'm a big fan of "continuous" logos where letters and items flow together, so I whipped this thing up. It's a pretty clean logo with a ruby in the whitespace of the 'b', but also a red square in the intersecting lines of the 'g' to draw attention to the left (to make sure people actually catch the whole logo).
And here is a cropped version that can be used for icons and other things that need a quadratic-ish format. I get this strong feeling of having seen this shape before, but I can't put my finger on it, though, so I'm sorry if it means something rude
This is how it looks at 32x32 pixels.
The colour can be changed easily, of course, but I think red says "hey, look at me" in a way no other colour does.
So, yeah, that's my little contribution, hope somebody likes it
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