Thanks for reporting the typos on the item index Quester, I've fixed them now.
Quester, on 10 March 2012 - 10:21 AM, said:
Yes, I'm speaking from playtesting, though only in the early game so far.
Great, that's the best feedback possible.
Speaking of which, are you also using Store Revisions component?
Quester, on 10 March 2012 - 10:04 AM, said:
Potion of Healing: 50 gp. Maybe 60 gp.
Potion of Extra Healing: 200 gp.
Potion of Superior Healing: 350 gp. Also, reduce the amount it heals from 50 to 45.
Those prices would actually make healing potions more expensive than they were in vanilla! I want to encourage their use compared to vanilla experience, not lessen it.
I've noticed that 25 gp for regular healing potions just seems like I can afford all I could ever want of those. They're just too cheap, and especially so since they actual heal an additional hp compared to vanilla.
First of all let's remember that with vanilla's easy 50% discount (which we don't have at all within IR) their base price actually was 37,5gp, thus the actual difference between IR and vanilla is 12gp (not so much in BG2 terms).
Are you playing BG2 or BG1? Within the former you probably can buy them as much as you want indeed, but I don't see it as a problem because they are not much effective in the middle of a battle.
Spellcasters are the only ones that can still find 10hp important within BG2 imo, and they cannot cast a spell and drink a potion in the same round, preventing any possible abuse of them during a battle. BG2 warriors instead could indeed fill their slots with lesser healing potions and potentially use them continuosly (as they rarely need to spend the "action token per round" using innates or special abilites), but aren't 10hp too little to really brake the balance of a melee encounter between high lvl fighters? If yes, wouldn't that be possible (albeit much more expensive) even if those potion costed 12gp more?
Potion of Fire Giant Strength
Potion of Fire Giant Strength: 600 gp.
Not much difference between my suggested 550.
Anyway, it cannot cost 100-150gp more than Potion of Frost Giant Strength imo, because the differecne between STR 21 and STR 22 is only +1 dmg! Long story short, unless you also think lesser versions of this potion are too cheap this one surely isn't.
Potion of Speed
Also, I think it should be 300 gp (potion of speed that is).
Well, undispellable haste is indeed a powerful effect, if most players think it deserves to cost 300gp instead of the current 250 fine with me.
Potion of Explosions
Potion of Explosions: 300 gp.
I don't know, this potion isn't even so much appealing in the first place imo except within BG1 (in fact I left it unchanged only because I feared I could make it unbalanced for BG1). Mmm...
Potion of Stone Form
I get the feeling that this would be extremely overpowered, especially at such a low price? But please elaborate what "five layers of stoneskin" result in.
It pratically means imbiber is immune to the next 5 physical attacks. Any fighter-mage can cast it for free multiple times per day, whereas a fighter "consumes" 500-750gp (depending on the store and leader's charisma) every time he uses it, and gold should be much less "dispendable" within IR compared to vanilla. It shouldn't be extremely OP unless stocking TONS of these potions makes it too much exploitable during certain encounters (but wouldn't that apply to the actual spell too?). Are you finding yourself able to buy them as much as you want so easily?
Other than that, things look well balanced and priced according to power level and general usefulness.
Edited by Demivrgvs, 10 March 2012 - 11:15 PM.