Posted 28 September 2008 - 01:52 PM
Ok. Leaving Balthazar's place by the front door (after tackling him first out of the last three of the Five), the monks by the gate are still saying "The monastery gate is sealed except to those who have business within. So move on." Even though the gate is wide open! The mercenaries are also still hanging around.
I suggest that either:
1/ the monks/mercenaries go hostile as I think they do originally (although I believe they respawn infinitely in the vanilla game - given there is still a fair bit of the game to play, with trips back to Amkethran to sell goods, finish quests etc, I'd suggest avoiding the infinite respawn and make it possible for the player to simply clear out the remaining monks/mercenaries in Amkethran once and for all, perhaps adapting the remaining residents dialogue afterwards so that they thank the party);
2/ change their dialogue, so they say something like "Balthazar is dead? Then our purpose here is ended, blah blah";
3/ or go for the Yaga-Shura solution of the "dissolving army", simply remove the monks/mercenaries from the map with some text like "With Balthazar's death and your triumphant emergence from his monastery, the remainder of his supporters flee Amkethran."