Duke Nukem Forever
#2
Posted 26 March 2008 - 06:55 AM
#3
Posted 26 March 2008 - 07:08 AM
Edited by the bigg, 26 March 2008 - 07:08 AM.
Author or Co-Author: WeiDU - Widescreen - Generalized Biffing - Refinements - TB#Tweaks - IWD2Tweaks - TB#Characters - Traify Tool - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics - Nalia Mod - Nvidia Fix
Code dumps: Detect custom secondary types - Stutter Investigator
If possible, send diffs, translations and other contributions using Git.
#5
Posted 26 March 2008 - 08:38 AM
#6
Posted 26 March 2008 - 09:34 AM
Still can't wait til Aklon comes out!!!!
as well as my scribbling on FanFiction.net
#7
Posted 26 March 2008 - 09:51 AM
Icen
#8
Posted 26 March 2008 - 10:00 AM
BigRob has not abandoned the project, though, and remains actively working on it. These things take time. After all, how many people abandoned hope of ever seeing the PPG Nalia romance?
Edited by berelinde, 26 March 2008 - 10:02 AM.
cmorgan: "None of us get old around here, just more proficient at doing more stuff with less braincells!"
berelinde's mods
TolkienAcrossTheWater website
TolkienAcrossTheWater Forum
#9
Posted 26 March 2008 - 10:02 AM
Similarly, TF2 was announced in 1998 and released in Q4 2007. Not sure about the Stalker reference though.
Author or Co-Author: WeiDU - Widescreen - Generalized Biffing - Refinements - TB#Tweaks - IWD2Tweaks - TB#Characters - Traify Tool - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics - Nalia Mod - Nvidia Fix
Code dumps: Detect custom secondary types - Stutter Investigator
If possible, send diffs, translations and other contributions using Git.
#10
Posted 26 March 2008 - 10:42 AM
berelinde, on Mar 26 2008, 12:00 PM, said:
Actually, there is and it is being made by Bethesdea. I'll post the link to the information over at www.kotaku.com later when I can access the site and not be blocked by websense.
#11
Posted 26 March 2008 - 11:23 AM
Edited by Sorrow, 26 March 2008 - 11:24 AM.
"Crush the alien beneath your tracks."
My DA gallery
Fallout1: Fatal Damage Mod
#13
Posted 26 March 2008 - 08:26 PM
Kulyok, on Mar 27 2008, 12:55 AM, said:
Sorrow, on Mar 27 2008, 05:23 AM, said:
More seriously, as Berelinde pointed out, I have been working on Aklon this whole time. A lot more slowly than I would prefer to be doing, but sadly real life has been pressing more and more on my time as the years (I know, it's been a long, long time) wear on. Aklon will be out eventually, though I won't give time frames until I can be utterly sure of them.
Click here to visit Aklon's G3 page.
Cam is on some kind of crack or something... either that, or it's the influence of Dr. Feelgood. - Icelus
The second confusing thing about Australia are the animals. They can be divided into three categories: Poisonous, Odd, and Sheep.
-Douglas Adams
#14
#15
Posted 27 March 2008 - 02:59 PM
Or DNF either. And both games were announced long ago and are still MIA.
[/quote]
[url=http://shacknews.com/onearticle.x/51163]Actually, 3D Realms recently announced it was gonna be released this year.[/quote] They offered a new screenshot after, what, eleven years? Apparently that was suppose to raise our hopes.
Here's to Aklon's future release. Honestly, though, this is sort of like Khadion; it's more of a force of nature instead of a mod, really. No matter what the quality is, I know I'll download it and play it and be like "hellz yeah, this is what I've been waiting so long for!".
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