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Kivan romance


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#1 Guest_jeohni_*

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Posted 01 February 2008 - 12:24 PM

OK I've tried checking up on my romance status, particularly with Kivan, but my console doesn't like what I'm typing in. Here is exactly what I have typed into the console:

CLUAConsole:GetGlobal("P#KivanLove")

This is what it says when I type that in:

lua:toLua - argument 2 of function 'GetGlobal' should be of type 'char*'.
Active Stack:
Active Stack:

What am I doing wrong?

#2 KIrving

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Posted 01 February 2008 - 01:28 PM

It looks like you have missed putting in GLOBAL after P#KivanLove.
It should be exactly the following line;

CLUAConsole:GetGlobal("P#KivanLove","GLOBAL")
"We went out to play for the evening
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#3 Guest_jeohni_*

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Posted 04 February 2008 - 07:49 AM

Great! It worked! but my KivanLove is only at 5. It has to be at 10 to carry him over to ToB right?
Also, how do I check Anomen's variables? What exactly do I have to type in to check his romance level?

#4 Guest_Fuu_*

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Posted 13 August 2008 - 12:16 PM

Hmmm... Where or when the first LT should appear? I'm in the Underdark after traveling through Jon's portal.. D is dead. I'm worried.

#5 Domi

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Posted 13 August 2008 - 03:07 PM

AFter you leave the Underdark and rest in a nature area. :)
Faster. Faster. Faster would be better. -Mal Reynolds, Serenity
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#6 Guest_Fuu_*

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Posted 14 August 2008 - 05:23 AM

What a relief :laugh:

Thank you :)

#7 -JR-

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Posted 01 March 2009 - 08:22 PM

View PostDomi, on Aug 13 2008, 05:07 PM, said:

AFter you leave the Underdark and rest in a nature area. :)
What is the variable for this? LT#2? Is there a "standard" variable that they will be under from this point on?

Edited by SentinelBlade77, 01 March 2009 - 09:21 PM.

"Camaraderie, adventure, and steel on steel. The stuff of legend! Right Boo?"

I like to think I've led the kind of life that makes it difficult for people to tell if I'm kidding or not with most of my stories.

#8 -JR-

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Posted 10 March 2009 - 07:59 PM

Also, I see references to a KivanInterest variable in the forums, but cannot seem to find it in even successful Kivan romance games. Was this variable altered or removed in a subsequent version?
"Camaraderie, adventure, and steel on steel. The stuff of legend! Right Boo?"

I like to think I've led the kind of life that makes it difficult for people to tell if I'm kidding or not with most of my stories.

#9 Domi

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Posted 11 March 2009 - 11:54 AM

I'll need to take a look at the code to answer your questions, since it's been a few years :p I'll try to get to it on Friday.

You've also asked about elven. I used the http://www.grey-company.org/index.cgi website for Kivan's Elven expressions.
Faster. Faster. Faster would be better. -Mal Reynolds, Serenity
I understand that folks prefer code that works. -CamDawg, G3

#10 Domi

    Where is now your Troy, O Cassandra?

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Posted 15 March 2009 - 07:17 AM

Okay, the on rest lovetalks after underdark are driven by a different global, called:

"P#KivanLoveTalk","GLOBAL"

The globals that govern Kivan's relationship are:

P#KivanOffence
P#KivanLove

I made a search throughall the scripts, and there is no global called P#KivanInterest. I used the "Interest" global on IWD2, so maybe I reffered to Kivan 'love" global as such, because they work a bit similary.

Hope that helps!
Faster. Faster. Faster would be better. -Mal Reynolds, Serenity
I understand that folks prefer code that works. -CamDawg, G3




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