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@400001 = ~Uniquement lors du recrutement initial~
@400002 = ~Lors du recrutement initial ou au retour dans le groupe~
@400002 = ~Lors du recrutement initial ou au retour dans le groupe~
Posted 25 February 2011 - 02:47 PM
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Posted 25 February 2011 - 07:56 PM
Posted 26 February 2011 - 06:00 AM
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Posted 17 July 2011 - 02:30 PM
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<strong>Change Anomen's knighthood reward/penalty</strong> - <em>Optional; BG2 and BGT only</em><br /> <ol> <li>Wisdom +1 on passing (instead of set to 16)</li> <li>Wisdom +1 on passing; Constitution +1 on failing</li> <li>Wisdom +1 on passing; Wis -1 and Con +1 on failing</li> <li>Wisdom +1 on passing; Wisdom -1 on failing</li> </ol> On passing his knighthood test, Anomen would normally get his wisdom set to 16, regardless of what it had been previously (normally 12). This component will augment his wisdom by 1 instead (if, for example, you want to increase his wisdom in the "Mod an <acronym title= "Non-Player Character">NPC</acronym>" component). You also have four choices to change his attributes if he fails the test.<br /> <br />Edit: added fourth option (wis +1 bonus on passing, -1 malus on failing).
Edited by Miloch, 18 July 2011 - 02:31 AM.
Posted 24 July 2011 - 05:09 AM
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Posted 28 July 2011 - 02:01 AM
@129530 = ~Este componente solo se puede utilizar con BG2 o con BGT.~ @410100 = ~Cambios en la recompensa/penalización del rango de caballero de Anomen~ @410101 = ~Sabiduría +1 si lo alcanza (en vez de fijarla en 16)~ @410102 = ~Sabiduría +1 si lo alcanza; Constitución +1 si no lo alcanza~ @410103 = ~Sabiduría +1 si lo alcanza; Sab -1 y Con +1 si no lo alcanza~ @410104 = ~Sabiduría +1 si lo alcanza; Sabiduría -1 si no lo alcanza~
Posted 31 July 2011 - 01:18 AM

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