Compatibility issues
#16 Guest_Zaratul_*
Posted 30 September 2010 - 10:30 AM
#17
Posted 30 September 2010 - 11:00 AM
Zaratul, on Sep 30 2010, 09:30 PM, said:
Google is always right!
FAQ for the Megamods. Frequently Answered Questions.
#19 Guest_Nameless_Guest_*
Posted 10 October 2010 - 01:58 AM
Is it absolute folly to try pre-mod saves with this mod?
#20
Posted 10 October 2010 - 02:53 AM
Nameless_Guest, on Oct 10 2010, 12:58 PM, said:
Is it absolute folly to try pre-mod saves with this mod?
I would suggest that you wouldn't overwrite the old savegames and you would be quite secure on that department, if you need to uninstall and as long as you don't use the newer saves then.
Edited by Jarno Mikkola, 10 October 2010 - 02:54 AM.
FAQ for the Megamods. Frequently Answered Questions.
#22 Guest_The Guest_*
Posted 14 October 2010 - 10:08 AM
Apart from the fact that the widescreen mod is incredibly awesome and let me have a lot of fun with the old games on my laptop, I've already run into a second issue when it comes to Icewind Dale 2:
- The battlechamber (Temple of Auril)
It simply won't mark a battle as "won" when the widescreen mod is active. When I uninstalled it, everything worked fine.
- Dragon's Eye
There is no way to advance to the second level when the widescreen mod is active since the coal pans cannot be lit. If the mod is uninstalled, everything works.
Best regards.
#23
Posted 14 October 2010 - 10:23 AM
Author or Co-Author: WeiDU - Widescreen - Generalized Biffing - Refinements - TB#Tweaks - IWD2Tweaks - TB#Characters - Traify Tool - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics - Nalia Mod - Nvidia Fix
Code dumps: Detect custom secondary types - Stutter Investigator
If possible, send diffs, translations and other contributions using Git.
#24 Guest_Jekyll_*
Posted 26 November 2010 - 02:48 AM
Today I added Generalized biffing and the Widescreen mod stopped working. What I get is this:

Now, I tried to uninstall and reinstall Widescreen. It wouldn't let me reinstall (resulted in error) until when I had uninstalled Gen.Biffing. After that, Widescreen mod reinstalled, but this problem stayed. Now, is there any way to solve this problem without installing everything again? Of course I can do that, and since I just did it, it'll probably only take an hour ot two to repeat every step, but if there is any way to avoid this, I would like to know.
And even if I have to, I thought it would be nice to let you know of a possible bug that isn't listed in your troubleshooting (I pass all those problems, no GUI-changes after widescreen, no Nvidia etc.).
Thanks
#25 Guest_Jekyll_*
Posted 27 November 2010 - 10:10 AM
So, no problems anymore.
#27 Guest_guest_*
Posted 23 December 2010 - 09:02 AM
"Resource [AR0100.WED] not found in KEY file:
[./chitin.key]
and then:
"resource [AR0100.WED] not found for 'COPY'")
I've reinstalled game a few times, but that doesn't work.
I have a 1.00 version, so i always installing a 1.11 patch before your mod ('cause it don't work other way)
Please, help me with this issue, i really wanted to play this game one more time.
#28
Posted 23 December 2010 - 09:39 AM
Nivel, on Dec 1 2010, 11:25 AM, said:
guest, on Dec 23 2010, 07:02 PM, said:
"Resource [AR0100.WED] not found in KEY file:
...
Please, help me with this issue, i really wanted to play this game one more time.
You do the full install by copying the content of the CDs to your game folder and then adjusting the Torment.ini files [Alias] 'es, and NOT installing to the 'Program Files' sub-folders if you have Windows Vista/7 .
FAQ for the Megamods. Frequently Answered Questions.
#29 Guest_guest_*
Posted 23 December 2010 - 11:17 AM
Can't believe it works.
For those who will have problems such as i did, see this page too, it helps a little.
http://ubuntuforums..../t-1034473.html
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