Posted 16 June 2004 - 12:45 PM
Posted 17 June 2004 - 12:03 PM
Posted 17 June 2004 - 01:04 PM
Posted 21 June 2004 - 02:54 AM
Posted 23 June 2004 - 12:26 PM
Posted 29 June 2004 - 02:45 PM
Edited by Valheru, 13 July 2004 - 01:32 PM.
Posted 02 July 2004 - 10:03 AM
For example, you could have one task where the character goes up by merit, which would certainly work for good, evil, neutral either way. This is the majority of the fetch quests in BG II, for example.
Another way, though, is that the Bhaalspawn becomes aware of a problem with his superior. So, you could have the Bhaalspawn looking for major faults that could get the man removed, kill him to advance yourself (and you could break this down as to whether making it look like an accident or a blatant assassination), or even find out why your superior is faltering (say if he is being blackmailed, and if you remove that blackmail, your superior could be grateful, and advance you.)
I mean, so you could do this:
Promotion 1: Fetch quest
Promotion 2: You see your superior faltering.
A. Kill him for his position
I. Make it look like an accident
II. Don't hide it, making those fear you if they get in your way
B. Find proof he is screwing up, and present it to your superior's superior.
C. Look for any reason why he is not up to par.
I. Blackmail him if he doesn't recommend you to go forward.
II. Fix the problem (say the superior is being blackmailed, or owes money, etc), and count on his gratefulness.
Edited by Bri, 02 July 2004 - 10:07 AM.
Posted 13 July 2004 - 01:36 PM
Posted 13 July 2004 - 01:40 PM
Valheru, on Jul 13 2004, 09:41 PM, said:
Posted 13 July 2004 - 05:22 PM
Click here to visit Aklon's G3 page.
Cam is on some kind of crack or something... either that, or it's the influence of Dr. Feelgood. - Icelus
The second confusing thing about Australia are the animals. They can be divided into three categories: Poisonous, Odd, and Sheep.
Posted 18 July 2004 - 03:07 AM
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