Mur'Neths voice package
Posted 30 May 2007 - 07:08 PM
Andyr should be able to let you know exactly where the voice files are located and provide a simple file to de-ogg them, if they're compressed and unreadable.
Edited by BigRob, 30 May 2007 - 07:09 PM.
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Posted 10 June 2007 - 11:01 AM
I don't have the time to fiddle with it, but if you listened to the .ogg files you could work out what the files would be named if it were a PC soundset, extract them to the game's file format, and then move them into the Sounds directory.
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