Edit: I just noticed that MR gets bumped to a ridiculous 75% after she goes ethereal... CTRL-Y is all this thing deserves.
Edited by Guest!, 12 November 2009 - 02:44 PM.
Posted 12 November 2009 - 02:28 PM
Edited by Guest!, 12 November 2009 - 02:44 PM.
Posted 05 October 2010 - 09:41 AM
Posted 19 October 2010 - 11:47 AM
Posted 19 October 2010 - 11:59 AM
Quote
Posted 20 October 2010 - 11:48 PM
Posted 21 October 2010 - 10:28 AM
jastey, on Oct 20 2010, 11:48 PM, said:
Posted 21 October 2010 - 11:09 AM
Posted 21 October 2010 - 12:02 PM
Posted 21 October 2010 - 11:47 PM
IF %BGT_VAR%
OR(2)
Dead("X#amelia")
Global("X#CoranSuccubus","GLOBAL",16)
!InParty("coran")
Global("X#CoranCharmed","GLOBAL",1)
THEN
RESPONSE #100
SetGlobal("X#CoranCharmed","GLOBAL",2)
FadeToColor([20.0],0)
MoveGlobalObject("coran",Player1)
ActionOverride("coran",JoinParty())
FadeFromColor([20.0],0)
END

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