I can't talk to Karris ("has nothing to say").
What excactly is supposed to happen?
I have talked to Belgin, but not met Tiax yet.
Edited by cmorgan, 17 September 2011 - 11:09 AM.
Posted 11 August 2008 - 11:00 PM
Edited by cmorgan, 17 September 2011 - 11:09 AM.
Posted 12 August 2008 - 12:43 AM
Edited by PetrusOctavianus, 12 August 2008 - 12:46 AM.
Posted 12 August 2008 - 05:30 AM
cmorgan, on Aug 12 2008, 03:17 PM, said:
// Log of Currently Installed WeiDU Mods // The top of the file is the 'oldest' mod // ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version] ~EASYTUTUDEGREENIFIER.TP2~ #0 #0 // EasyTutu Degreenifier ~SETUP-HARDTIMES.TP2~ #0 #0 // Hard Times v1 ~SETUP-TUTUFIX.TP2~ #0 #2 // Restored BG1 Loadscreens ~SETUP-TUTUFIX.TP2~ #0 #3 // BG2 Ammo Stacks ~SETUP-TUTUFIX.TP2~ #0 #4 // Totemic Druid Spirit Summons are Balanced ~SETUP-TUTUFIX.TP2~ #0 #5 // BG1 Summoning Spells ~SETUP-TUTUFIX.TP2~ #0 #8 // Hooded unarmoured avatars and hooded bards ~BGQE/SETUP-BGQE.TP2~ #0 #0 // Baldur's Gate Mini-Quests and Encounters Mod: 3 ~SIRINESCALL/SETUP-SIRINESCALL.TP2~ #0 #0 // The Lure of the Sirine's Call: v8 pre 9 // Recently Uninstalled: ~BG1UB/SETUP-BG1UB.TP2~ #0 #0 // Ice Island Level Two Restoration // Recently Uninstalled: ~BG1UB/SETUP-BG1UB.TP2~ #0 #1 // The Mysterious Vial // Recently Uninstalled: ~BG1UB/SETUP-BG1UB.TP2~ #0 #2 // Additional Elminster Encounter // Recently Uninstalled: ~BG1UB/SETUP-BG1UB.TP2~ #0 #8 // Safana the Flirt // Recently Uninstalled: ~BG1UB/SETUP-BG1UB.TP2~ #0 #9 // Appropriate Albert and Rufie Reward // Recently Uninstalled: ~BG1UB/SETUP-BG1UB.TP2~ #0 #10 // Place Entar Silvershield in His Home // Recently Uninstalled: ~BG1UB/SETUP-BG1UB.TP2~ #0 #11 // Scar and the Sashenstar's Daughter // Recently Uninstalled: ~BG1UB/SETUP-BG1UB.TP2~ #0 #12 // Quoningar, the Cleric // Recently Uninstalled: ~BG1UB/SETUP-BG1UB.TP2~ #0 #13 // Shilo Chen and the Ogre-Magi // Recently Uninstalled: ~BG1UB/SETUP-BG1UB.TP2~ #0 #14 // Edie, the Merchant League Applicant // Recently Uninstalled: ~BG1UB/SETUP-BG1UB.TP2~ #0 #15 // Flaming Fist Mercenary Reinforcements // Recently Uninstalled: ~BG1UB/SETUP-BG1UB.TP2~ #0 #16 // Creature Corrections // Recently Uninstalled: ~BG1UB/SETUP-BG1UB.TP2~ #0 #17 // Creature Restorations // Recently Uninstalled: ~BG1UB/SETUP-BG1UB.TP2~ #0 #18 // Creature Name Restorations // Recently Uninstalled: ~BG1UB/SETUP-BG1UB.TP2~ #0 #20 // Audio Restorations // Recently Uninstalled: ~BG1UB/SETUP-BG1UB.TP2~ #0 #21 // Store, Tavern and Inn Fixes and Restorations // Recently Uninstalled: ~BG1UB/SETUP-BG1UB.TP2~ #0 #23 // Area Corrections and Restorations // Recently Uninstalled: ~BG1UB/SETUP-BG1UB.TP2~ #0 #22 // Item Corrections and Restorations // Recently Uninstalled: ~BG1UB/SETUP-BG1UB.TP2~ #0 #24 // Permanent Corpses // Recently Uninstalled: ~BG1UB/SETUP-BG1UB.TP2~ #0 #25 // Elven Charm and Sleep Racial Resistance // Recently Uninstalled: ~BG1UB/SETUP-BG1UB.TP2~ #0 #27 // Sarevok's Diary Corrections ~BG1UB/SETUP-BG1UB.TP2~ #0 #0 // Ice Island Level Two Restoration ~BG1UB/SETUP-BG1UB.TP2~ #0 #1 // The Mysterious Vial ~BG1UB/SETUP-BG1UB.TP2~ #0 #2 // Additional Elminster Encounter ~BG1UB/SETUP-BG1UB.TP2~ #0 #8 // Safana the Flirt ~BG1UB/SETUP-BG1UB.TP2~ #0 #9 // Appropriate Albert and Rufie Reward ~BG1UB/SETUP-BG1UB.TP2~ #0 #10 // Place Entar Silvershield in His Home ~BG1UB/SETUP-BG1UB.TP2~ #0 #11 // Scar and the Sashenstar's Daughter ~BG1UB/SETUP-BG1UB.TP2~ #0 #12 // Quoningar, the Cleric ~BG1UB/SETUP-BG1UB.TP2~ #0 #13 // Shilo Chen and the Ogre-Magi ~BG1UB/SETUP-BG1UB.TP2~ #0 #14 // Edie, the Merchant League Applicant ~BG1UB/SETUP-BG1UB.TP2~ #0 #15 // Flaming Fist Mercenary Reinforcements ~BG1UB/SETUP-BG1UB.TP2~ #0 #16 // Creature Corrections ~BG1UB/SETUP-BG1UB.TP2~ #0 #17 // Creature Restorations ~BG1UB/SETUP-BG1UB.TP2~ #0 #18 // Creature Name Restorations ~BG1UB/SETUP-BG1UB.TP2~ #0 #20 // Audio Restorations ~BG1UB/SETUP-BG1UB.TP2~ #0 #21 // Store, Tavern and Inn Fixes and Restorations ~BG1UB/SETUP-BG1UB.TP2~ #0 #22 // Item Corrections and Restorations ~BG1UB/SETUP-BG1UB.TP2~ #0 #23 // Area Corrections and Restorations ~BG1UB/SETUP-BG1UB.TP2~ #0 #24 // Permanent Corpses ~BG1UB/SETUP-BG1UB.TP2~ #0 #25 // Elven Charm and Sleep Racial Resistance ~BG1UB/SETUP-BG1UB.TP2~ #0 #27 // Sarevok's Diary Corrections ~BG1NPC.TP2~ #0 #0 // The BG1 NPC Project: Required Modifications: v16 ~BG1NPC.TP2~ #0 #1 // The BG1 NPC Project: Banters, Quests, and Interjections: v16 ~BG1NPC.TP2~ #0 #2 // The BG1 NPC Project: Give Edwin his BG2 portrait.: v16 ~BG1NPC.TP2~ #0 #3 // The BG1 NPC Project: Give Imoen her BG2 portrait.: v16 ~BG1NPC.TP2~ #0 #4 // The BG1 NPC Project: Give Jaheira her BG2 portrait.: v16 ~BG1NPC.TP2~ #0 #5 // The BG1 NPC Project: Give Minsc his BG2 portrait.: v16 ~BG1NPC.TP2~ #0 #6 // The BG1 NPC Project: Give Viconia her BG2 portrait.: v16 ~BG1NPC.TP2~ #0 #8 // The BG1 NPC Project: Add Non-Joinable NPC portraits to quests and dialogues: v16 ~BG1NPC.TP2~ #0 #9 // The BG1 NPC Project: Ajantis Romance Core (teen content): v16 ~BG1NPC.TP2~ #0 #10 // The BG1 NPC Project: Branwen's Romance Core (teen content): v16 ~BG1NPC.TP2~ #0 #11 // The BG1 NPC Project: Coran's Romance Core (adult content): v16 ~BG1NPC.TP2~ #0 #12 // The BG1 NPC Project: Dynaheir's Romance Core (teen content): v16 ~BG1NPC.TP2~ #0 #13 // The BG1 NPC Project: Shar-Teel Relationship Core (adult content): v16 ~BG1NPC.TP2~ #0 #14 // The BG1 NPC Project: Xan's Romance Core (teen content): v16 ~BG1NPC.TP2~ #0 #15 // The BG1 NPC Project: Female Romance Challenges, Ajantis vs Xan vs Coran: v16 ~BG1NPC.TP2~ #0 #16 // The BG1 NPC Project: NPCs can be sent to wait in an inn: v16 ~BG1NPC.TP2~ #0 #17 // The BG1 NPC Project: Alora's Starting Location -> Alora Starts in the Hall of Wonders.: v16 ~BG1NPC.TP2~ #0 #19 // The BG1 NPC Project: Eldoth's Starting Location -> Eldoth Starts in the Cloakwood Forest.: v16 ~BG1NPC.TP2~ #0 #21 // The BG1 NPC Project: Quayle's Starting Location -> Quayle Starts at the Wyrm's Crossing.: v16 ~BG1NPC.TP2~ #0 #23 // The BG1 NPC Project: Tiax's Starting Location -> Tiax Starts in Baldur's Gate.: v16 ~BG1NPC.TP2~ #0 #25 // Jason Compton's Accelerated Banter Script.: v16 ~BG1NPC.TP2~ #0 #27 // The BG1 NPC Project: Bardic Reputation Adjustment: v16 ~XANBG2VOICE/SETUP-XANBG2VOICE.TP2~ #0 #0 // Xan's BG2 voice for BG1, v2 ~XANBG1FRIEND/SETUP-XANBG1FRIEND.TP2~ #0 #0 // Xan's friendship path for BG1, v4 ~CORANBGFRIEND/CORANBGFRIEND.TP2~ #0 #0 // Coran's Extended BG Friendship Talks, v1, October 20, 2007: v2 ~SETUP-FINCHNPCV3.TP2~ #0 #0 // Finch NPC for Tutu v3.0 ~SETUP-INDINPC.TP2~ #0 #0 // Indira NPC for BG1Tutu ~MUR'NETH.TP2~ #0 #0 // The Mur'Neth NPC mod for Baldur's Gate Tutu or Baldur's Gate Trilogy-WeiDU ~MUR'NETH.TP2~ #0 #1 // Remove Rare selection sounds ~GAVIN/GAVIN.TP2~ #0 #0 // Gavin NPC for Tutu and BGT, v 3.1 - 14April2008 ~GAVIN/GAVIN.TP2~ #0 #1 // Gavin: Romance (mature content) ~GAVIN/GAVIN.TP2~ #0 #2 // Gavin: Flirts (adult content) ~GAVIN/GAVIN.TP2~ #0 #4 // Gavin: Alternate Portraits -> Original portrait by berelinde (default) ~MOINESSEAVATARS/MOINESSEAVATARS.TP2~ #0 #0 // Install Longhaired Female Elven Mage Avatars ~MOINESSEAVATARS/MOINESSEAVATARS.TP2~ #0 #1 // Install Female Cleric and Druid Avatars ~MOINESSEAVATARS/MOINESSEAVATARS.TP2~ #0 #2 // Install Male Half-Orc Paperdoll ~MOINESSEAVATARS/MOINESSEAVATARS.TP2~ #0 #3 // Install Longhaired Female Human Fighter Avatars in Full Plate Armor ~MOINESSEAVATARS/MOINESSEAVATARS.TP2~ #0 #4 // Install Male Human Barbarian Avatars ~MOINESSEAVATARS/MOINESSEAVATARS.TP2~ #0 #5 // Install Male Human Mage Avatars ~MOINESSEAVATARS/MOINESSEAVATARS.TP2~ #0 #6 // Install Female Human Mage Avatars ~MOINESSEAVATARS/MOINESSEAVATARS.TP2~ #0 #7 // Install Ninja Avatars (replaces Male Monk) ~MOINESSEAVATARS/MOINESSEAVATARS.TP2~ #0 #8 // Install Ninja Avatars (replaces Female Monk) ~MOINESSEAVATARS/MOINESSEAVATARS.TP2~ #0 #9 // Install Female Human Rogue Avatars ~MOINESSEAVATARS/MOINESSEAVATARS.TP2~ #0 #10 // Install Male Vampire Avatars ~MOINESSEAVATARS/MOINESSEAVATARS.TP2~ #0 #11 // Install Female Vampire Avatars ~MOINESSEAVATARS/MOINESSEAVATARS.TP2~ #0 #12 // Use Male Vampire Avatars for Human Male Thieves ~PICKS_OF_THE_LITTER/PICKS_OF_THE_LITTER.TP2~ #0 #0 // Plasmocat's Picks of the Litter Portrait Pack: v2 ~IMPROVEDBAMS/IMPROVEDBAMS.TP2~ #0 #0 // Improved Inventory BAMs ~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #0 // Divine Remix Core Components (Required for Everything) ~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #100 // Cleric Remix ~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #103 // Install Silverstar of Selune Cleric Kit ~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #109 // Install Battleguard of Tempus Cleric Kit ~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #112 // Install Painbearer of Ilmater Cleric Kit ~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #121 // Install Lorekeeper of Oghma Cleric Kit ~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #124 // Install Heartwarder of Sune Cleric Kit ~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #127 // Install Feywarden of Corellon Cleric Kit ~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #600 // Install Battleguard of Tempus Kit for Branwen ~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #115 // Install Firewalker of Kossuth Cleric Kit ~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #106 // Install Nightcloak of Shar Cleric Kit ~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #118 // Install Authlim of Iyachtu Xvim Cleric Kit ~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #130 // Install Strifeleader of Cyric Cleric Kit ~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #610 // Install Nightcloak of Shar Kit for Viconia ~SETUP-D0TWEAK.TP2~ #0 #0 // Enhanced Goodberries ~SETUP-D0TWEAK.TP2~ #0 #17 // Sensible Lore Table ~SETUP-D0TWEAK.TP2~ #0 #19 // NPCs/Summons Set Off Traps -> Everyone can set off traps (excluding illusions, etc.) ~IITWEAK/IITWEAK.TP2~ #0 #2004 // Raise Dead cost ~RR/SETUP-RR.TP2~ #0 #0 // Proper dual-wielding implementation for Thieves and Bards: v3.91 ~RR/SETUP-RR.TP2~ #0 #1 // Thief kit revisions: v3.91 ~RR/SETUP-RR.TP2~ #0 #2 // Bard kit revisions: v3.91 ~RR/SETUP-RR.TP2~ #0 #6 // Revised Thievery -> Use PnP thievery potions and prevent their effects from stacking: v3.91 ~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #0 // Nythrun's L1 NPCs, Beta 6, Oct 19, 2007: List party-joinable NPCs (required to install any other components) ~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1218 // Ajantis Ilvastarr ~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1220 // Branwen ~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1221 // Coran ~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1224 // Faldorn ~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1206 // Imoen ~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1226 // Kagain ~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1227 // Khalid ~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1228 // Kivan ~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1212 // Minsc ~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1229 // Montaron ~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1231 // Safana ~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1232 // Shar-Teel Dosan ~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1215 // Viconia De'Vir ~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1237 // Yeslick Orothiar ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #40 // Change Viconia's Skin Color to Dark Blue ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #60 // Weapon Animation Tweaks ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #70 // Icewind Dale Casting Graphics (Andyr) ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #100 // Commoners Use Drab Colors ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #110 // Icon Improvements ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #120 // Change Avatar When Wearing Robes or Armor (Galactygon) ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #130 // Force All Dialogue to Pause Game ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1010 // More Interjections ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1060 // Breakable Iron Nonmagical Shields, Helms, and Armor ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1090 // Exotic Item Pack ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1110 // Add Map Notes ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1140 // Gems and Potions Require Identification ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1150 // Shapeshifter Rebalancing ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2020 // Two-Handed Bastard Swords ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2030 // Two-Handed Katanas ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2040 // Universal Clubs ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2050 // Description Updates for Universal Clubs Component ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2090 // Change Experience Point Cap -> Remove Experience Cap ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2100 // Allow Thieving and Stealth in Heavy Armor ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2150 // Wear Multiple Protection Items -> P&P Restrictions ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2191 // Limit Ability of Storekeepers to Identify Items -> Identification Ability is Based on Storekeeper's Lore ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2210 // True Grandmastery (Baldurdash) ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3060 // Remove "You Must Gather Your Party..." Sound (Weimer) ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3125 // Neutral Characters Make Happy Comments at Mid-Range Reputation ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4000 // Adjust Evil joinable NPC reaction rolls ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4031 // Consistent Stats: Edwin -> Use BG2 Values ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4041 // Consistent Stats: Jaheira -> Use BG2 Values ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4061 // Consistent Stats: Minsc -> Use BG2 Values ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4071 // Consistent Stats: Viconia -> Use BG2 Values ~SETUP-SCS.TP2~ #0 #10 // Correct various errors on race, class etc ~SETUP-SCS.TP2~ #0 #20 // Make elemental arrows more like their BG2 counterparts ~SETUP-SCS.TP2~ #0 #30 // Make Protection from Normal Missiles block magical missiles ~SETUP-SCS.TP2~ #0 #40 // Replace many magic weapons with fine ones -> Fine weapons are affected by the iron crisis ~SETUP-SCS.TP2~ #0 #50 // Re-introduce potions of extra-healing ~SETUP-SCS.TP2~ #0 #55 // Remove spells not in BG1 ~SETUP-SCS.TP2~ #0 #60 // Faster Bears ~SETUP-SCS.TP2~ #0 #120 // Smarter general AI ~SETUP-SCS.TP2~ #0 #130 // Better calls for help ~SETUP-SCS.TP2~ #0 #140 // Potions for NPCs ~SETUP-SCS.TP2~ #0 #150 // Improved deployment for parties of assassins ~SETUP-SCS.TP2~ #0 #160 // Smarter mages ~SETUP-SCS.TP2~ #0 #170 // Mages pre-cast defensive spells ~SETUP-SCS.TP2~ #0 #180 // Smarter priests ~SETUP-SCS.TP2~ #0 #190 // Priests pre-cast defensive spells ~SETUP-SCS.TP2~ #0 #200 // Smarter deployment ~SETUP-SCS.TP2~ #0 #210 // Harder giant and phase spiders ~SETUP-SCS.TP2~ #0 #220 // Dark Side-based kobold upgrade ~SETUP-SCS.TP2~ #0 #230 // Smarter sirines and dryads ~SETUP-SCS.TP2~ #0 #240 // Slightly harder carrion crawlers ~SETUP-SCS.TP2~ #0 #250 // Smarter basilisks ~SETUP-SCS.TP2~ #0 #260 // Improved doppelgangers ~SETUP-SCS.TP2~ #0 #270 // Tougher Black Talons and Iron Throne guards ~SETUP-SCS.TP2~ #0 #280 // Relocated bounty hunters ~SETUP-SCS.TP2~ #0 #290 // Improved Ulcaster ~SETUP-SCS.TP2~ #0 #300 // Improved Balduran's Isle ~SETUP-SCS.TP2~ #0 #310 // Improved Durlag's Tower ~SETUP-SCS.TP2~ #0 #320 // Improved Demon Cultists ~SETUP-SCS.TP2~ #0 #330 // Improved miscellaneous encounters ~SETUP-SCS.TP2~ #0 #340 // Tougher chapter-two end battle ~SETUP-SCS.TP2~ #0 #350 // Tougher chapter-three end battle ~SETUP-SCS.TP2~ #0 #360 // Tougher chapter-four end battle ~SETUP-SCS.TP2~ #0 #370 // Tougher chapter-five end battle ~SETUP-SCS.TP2~ #0 #380 // Tougher chapter-six end battle ~SETUP-SCS.TP2~ #0 #390 // Improved final battle ~SETUP-SCS.TP2~ #0 #400 // Skip Candlekeep ~SETUP-SCS.TP2~ #0 #410 // Remove blur effect from displacer cloak ~SETUP-EASYTUTUSPAWNRANDOMIZER.TP2~ #0 #5 // EasyTutu Spawn Randomizer -> Base Spawn Chance: 80% ~SETUP-EASYTUTUSPAWNRANDOMIZER.TP2~ #0 #14 // Respawn Interval Selection -> Respawn Interval: 7 game days ~TUTUGUI/SETUP-TUTUGUI.TP2~ #0 #0 // Baldurs Gate I GUI for Tutu, SoA/ToB, or BGT ~TUTUGUI/SETUP-TUTUGUI.TP2~ #0 #1 // Support for The Biggs widescreen mod ~WIDESCREEN/WIDESCREEN.TP2~ #0 #0 // Widescreen Mod: Widescreen Mod v1
Posted 12 August 2008 - 05:39 AM
Posted 19 August 2008 - 05:46 AM
Posted 26 November 2008 - 03:28 PM
IF %BGT_VAR%
Global("X#KarrisPlacement","GLOBAL",3)
THEN
RESPONSE #100
ActionOverride("X#TQBH1",EscapeArea())
ActionOverride("X#TQBH2",EscapeArea())
ActionOverride("X#TQBH3",EscapeArea())
ActionOverride("X#TQBH4",EscapeArea())
ActionOverride("X#KARRIS",EscapeArea())
SetGlobal("X#KarrisPlacement","GLOBAL",4)
END
IF %BGT_VAR%
Global("X#KarrisPlacement","GLOBAL",2)
THEN
RESPONSE #100
ActionOverride("X#TQBH1",EscapeArea())
ActionOverride("X#TQBH2",EscapeArea())
ActionOverride("X#TQBH3",EscapeArea())
ActionOverride("X#TQBH4",EscapeArea())
ActionOverride("X#KARRIS",EscapeArea())
SetGlobal("X#KarrisPlacement","GLOBAL",4)
END
IF %BGT_VAR%
AttackedBy([GOODCUTOFF],DEFAULT)
Allegiance(Myself,NEUTRAL)
OR(2)
Global("X#TiaxQuest","GLOBAL",3)
Global("X#TiaxQuest","GLOBAL",4)
THEN
RESPONSE #100
SetGlobal("X#TiaxQuest","GLOBAL",5)
SetGlobal("X#TiaxQuestBattle","GLOBAL",1)
END
IF %BGT_VAR%
Global("X#TiaxQuestBattle","GLOBAL",1)
Global("X#KarrisDefends","GLOBAL",0)
THEN
RESPONSE #100
SetGlobal("X#KarrisDefends","GLOBAL",1)
Enemy()
ActionOverride("X#TQBH1",Enemy())
ActionOverride("X#TQBH2",Enemy())
ActionOverride("X#TQBH3",Enemy())
ActionOverride("X#TQBH4",Enemy())
END
/* TiaxQuest started */
/* Changed to Dialog() instead of MoveToObject() and SDNS() */
IF %BGT_VAR%
Global("X#TiaxQuest","GLOBAL",2)
InMyArea(Player1)
!StateCheck(Player1,CD_STATE_NOTVALID)
!StateCheck(Myself,CD_STATE_NOTVALID)
THEN
RESPONSE #100
SetGlobal("X#TiaxQuest","GLOBAL",3)
Dialog(Player1)
END
/* Attacked by player without quest */
IF %BGT_VAR%
AttackedBy([GOODCUTOFF],DEFAULT)
Allegiance(Myself,NEUTRAL)
!Global("X#TiaxQuest","GLOBAL",3)
!Global("X#TiaxQuest","GLOBAL",4)
THEN
RESPONSE #100
Enemy()
ActionOverride("X#TQBH1",Enemy())
ActionOverride("X#TQBH2",Enemy())
ActionOverride("X#TQBH3",Enemy())
ActionOverride("X#TQBH4",Enemy())
END
IF
See(NearestEnemyOf(Myself))
!Range(NearestEnemyOf(Myself),5)
THEN
RESPONSE #100
EquipRanged()
AttackReevaluate(NearestEnemyOf(Myself),30)
END
IF
See(NearestEnemyOf(Myself))
Range(NearestEnemyOf(Myself),5)
THEN
RESPONSE #100
EquipMostDamagingMelee()
AttackReevaluate(NearestEnemyOf(Myself),30)
END
IF
AttackedBy([ANYONE],DEFAULT)
THEN
RESPONSE #100
AttackReevaluate(LastAttackerOf(Myself),30)
END/* Bounty Hunter Scripts */
IF
AttackedBy([GOODCUTOFF],DEFAULT)
Allegiance(Myself,NEUTRAL)
THEN
RESPONSE #100
SetGlobal("X#TQBountyAttack","GLOBAL",1) //Help! Help! I'm Being Oppressed!
ActionOverride("X#KARRIS",Enemy())
ActionOverride("X#TQBH1",Enemy())
ActionOverride("X#TQBH2",Enemy())
ActionOverride("X#TQBH3",Enemy())
ActionOverride("X#TQBH4",Enemy())
END
IF
See(NearestEnemyOf(Myself))
!Range(NearestEnemyOf(Myself),5)
THEN
RESPONSE #100
EquipRanged()
AttackReevaluate(NearestEnemyOf(Myself),30)
END
IF
See(NearestEnemyOf(Myself))
Range(NearestEnemyOf(Myself),5)
THEN
RESPONSE #100
EquipMostDamagingMelee()
AttackReevaluate(NearestEnemyOf(Myself),30)
END
IF
AttackedBy([ANYONE],DEFAULT)
THEN
RESPONSE #100
AttackReevaluate(LastAttackerOf(Myself),30)
END/* Assorted bounty hunters */ COPY ~BG1NPC/Phase2/cre/x#tqbh1.cre~ ~override~ SAY NAME1 ~Alvo~ SAY NAME2 ~Alvo~ SAY INITIAL_MEETING @474 SAY BATTLE_CRY1 @354 SAY BATTLE_CRY2 @354 SAY BATTLE_CRY3 @354 SAY BATTLE_CRY4 @354 SAY BATTLE_CRY5 @354 SAY DAMAGE @473 SAY DYING @472 SAY SELECT_COMMON1 @474 SAY DIALOGUE_DEFAULT @474 WRITE_ASCII 0x2cc ~x#tqbh~ #8 // dialogue WRITE_ASCII 0x280 ~x#tqbh1~ #32 //DV WRITE_ASCIIE 0x248 ~x#tqbh~ #8 // override script ADD_CRE_ITEM ~ax1h01~ #0 #0 #0 ~IDENTIFIED~ ~WEAPON1~ EQUIP ADD_CRE_ITEM ~ax1h01~ #0 #0 #0 ~IDENTIFIED~ ~SHIELD~ ADD_CRE_ITEM ~chan01~ #0 #0 #0 ~IDENTIFIED~ ~ARMOR~ COPY ~BG1NPC/Phase2/cre/x#tqbh2.cre~ ~override~ SAY NAME1 ~Leti~ SAY NAME2 ~Leti~ SAY INITIAL_MEETING @25 SAY BATTLE_CRY1 @25 SAY BATTLE_CRY2 @25 SAY BATTLE_CRY3 @25 SAY BATTLE_CRY4 @25 SAY BATTLE_CRY5 @25 SAY DAMAGE @3 SAY DYING @4 SAY SELECT_COMMON1 @25 SAY DIALOGUE_DEFAULT @25 WRITE_ASCII 0x2cc ~x#tqbh~ #8 // dialogue WRITE_ASCII 0x280 ~x#tqbh2~ #32 //DV WRITE_ASCIIE 0x248 ~x#tqbh~ #8 // override script ADD_CRE_ITEM ~sw1h43~ #0 #0 #0 ~IDENTIFIED~ ~WEAPON1~ EQUIP ADD_CRE_ITEM ~sw1h43~ #0 #0 #0 ~IDENTIFIED~ ~SHIELD~ ADD_CRE_ITEM ~leat01~ #0 #0 #0 ~IDENTIFIED~ ~ARMOR~ COPY ~BG1NPC/Phase2/cre/x#tqbh3.cre~ ~override~ SAY NAME1 ~Zed~ SAY NAME2 ~Zed~ SAY INITIAL_MEETING @255 SAY BATTLE_CRY1 @255 SAY BATTLE_CRY2 @255 SAY BATTLE_CRY3 @255 SAY BATTLE_CRY4 @255 SAY BATTLE_CRY5 @255 SAY DAMAGE @23 SAY DYING @387 SAY SELECT_COMMON1 @255 SAY DIALOGUE_DEFAULT @255 WRITE_ASCII 0x2cc ~x#tqbh~ #8 // dialogue WRITE_ASCII 0x280 ~x#tqbh3~ #32 //DV WRITE_ASCIIE 0x248 ~x#tqbh~ #8 // override script ADD_CRE_ITEM ~sw1h01~ #0 #0 #0 ~IDENTIFIED~ ~WEAPON1~ EQUIP ADD_CRE_ITEM ~sw1h01~ #0 #0 #0 ~IDENTIFIED~ ~SHIELD~ ADD_CRE_ITEM ~leat01~ #0 #0 #0 ~IDENTIFIED~ ~ARMOR~ COPY ~BG1NPC/Phase2/cre/x#tqbh4.cre~ ~override~ SAY NAME1 ~Mati~ SAY NAME2 ~Mati~ SAY INITIAL_MEETING @455 SAY BATTLE_CRY1 @455 SAY BATTLE_CRY2 @455 SAY BATTLE_CRY3 @455 SAY BATTLE_CRY4 @455 SAY BATTLE_CRY5 @455 SAY DAMAGE @388 SAY DYING @399 SAY SELECT_COMMON1 @455 SAY DIALOGUE_DEFAULT @455 WRITE_ASCII 0x2cc ~x#tqbh~ #8 // dialogue WRITE_ASCII 0x280 ~x#tqbh4~ #32 //DV WRITE_ASCIIE 0x248 ~x#tqbh~ #8 // override script ADD_CRE_ITEM ~ax1h01~ #0 #0 #0 ~IDENTIFIED~ ~WEAPON1~ EQUIP ADD_CRE_ITEM ~ax1h01~ #0 #0 #0 ~IDENTIFIED~ ~SHIELD~ ADD_CRE_ITEM ~chan01~ #0 #0 #0 ~IDENTIFIED~ ~ARMOR~ /* scripts */ EXTEND_BOTTOM ~%TIAX_BCS%.bcs~ ~BG1NPC/Phase2/baf/x#tqtiax.baf~ EVALUATE_BUFFER EXTEND_BOTTOM ~X#BELGIN.bcs~ ~BG1NPC/Phase2/baf/x#tqbelgin.baf~ EVALUATE_BUFFER EXTEND_BOTTOM ~X#KARRIS.bcs~ ~BG1NPC/Phase2/baf/x#tqkarris.baf~ EVALUATE_BUFFER COMPILE ~BG1NPC/Phase2/baf/x#tqbh.baf~
Posted 29 January 2011 - 06:18 AM
Edited by cmorgan, 29 January 2011 - 06:18 AM.

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