Any chance to get a v7 soon?
Posted 29 December 2011 - 12:13 AM
Now, if it takes Mr. W two or three weeks instead, I can wait for the good stuff.
Posted 29 December 2011 - 11:31 PM
Had some issues to start off with, seems for some odd reason my IWD original install was missing files? Too much copying from one drive to another i suspect.
Character creation screens have been cleaned up, no problems with kits, items all good, looks much more polished.
Nice Job DavidW!
urk. The fixpack. Cant remember which weapon proficiency models I should use - or used in the past. It borks my savegames if I get it wrong.
Edited by masterpoobaa, 29 December 2011 - 11:56 PM.
Posted 30 December 2011 - 02:43 AM
FAQ for the Megamods. Frequently Answered Questions.
Posted 30 December 2011 - 04:55 AM
On the other hand, if you were using other mods (even the NPC component of the Fixpack/Tweakpack) then you might well have dialog.tlk issues. (Even then, you could work around them by copying dialog.tlk from your IWD-in-BG2 v6 install over to your BG2 install before running the v7 converter.)
Posted 30 December 2011 - 06:35 PM
I've already installed (WOW! Done in 15 minutes!) and for once I tested the start in single player mode. I was afraid I wouldn't be able to manipulate inventory in Pause mode (too much time in BG1), but in appears I can. If, as DavidW suspects, some of my bugs have been from playing multiplayer, I'll learn soon enough.
And all the time, such is the tragi-comedy of our situation, we continue to clamour for those very qualities we are rendering impossible. . . . In a sort of ghastly simplicity we remove the organ and demand the function. We make men without chests and expect of them virtue and enterprise. We laugh at honour and are shocked to find traitors in our midst. We castrate and bid the geldings be fruitful.
C.S. Lewis, The Abolition of Man
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