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> CREDITS, Teamlist
Domi
post Jul 8 2004, 10:30 PM
Post #1


Where is now your Troy, O Cassandra?
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Group: Gibberlings
Posts: 11828
Joined: 9-April 04
From: Canada
Member No.: 142



The BG1 NPC Project

Thanks and Acknowledgements
It takes many people to contribute to a project as large as The Baldur's Gate Non-Player Character Project. The current list of folks who have contributed and we wish to thank is listed here.

Thanks to Jason Compton for his help in spotting where Andyr messed up with the very first alpha, and for letting us use his accelerated banter script! Big thanks also to Amok for letting us use some fantastic artwork for a few of the portraits. For invaluable help and consistent patience teaching working with Weimer Dialogue Utility (WeiDU), thanks to CamDawg, the bigg, Grim Squeaker, Smoketest, devSin, and Nythrun. Thanks also to Domi, who authored and coded a large amount of content, has organized and directed the BG1NPC community for several years, and who constantly tracks down answers and bugs for you, the player. And thanks, of course, to the Infinity Engine modding community for its continued existence.

The current list for this release shows the dedication of a community for many years:

Project Leads
  • Blucher: Project creator
  • Kish: Project co-creator
  • Domi: Coordinator
  • Andyr: Putting-together person
  • cmorgan: Wrapup and modernization Coordinator, traification, cross platform implementation

Project Contributors (in alphabetical order)
  • Ajnos: playtester
  • Amazing Maurice: writer
  • Amgot: playtester
  • Andrew: playtester
  • Andyr: writer, coder, proofreader, troubleshooter, playtester, coordinator
  • Annalena: playtester
  • Arian: writer
  • Ascendency-Down: playtester
  • Ascenscion64: coder
  • Aurelius: writer
  • Baronius: coder
  • berelinde: writer, coder, proofreader, troubleshooter, playtester
  • Bhasbuto: translator
  • Big Rob: proofreader
  • Bittman: translator
  • Black Elk: proofreader
  • Blucher: writer, coder, proofreader, troubleshooter, playtester, coordinator
  • BobTokyo: proofreader
  • Bookwyrme: proofreader
  • Bren: coder, proofreader
  • Caillean: playtester
  • Calamity: translator
  • Cam: coder
  • CamDawg: coder, proofreader, troubleshooter, playtester
  • Catseyes: playtester
  • Chevalier: troubleshooter, playtester
  • Chocobo_Tyrael: translator
  • Clary: proofreader
  • cliffette: writer, proofreader
  • cmorgan: coder, proofreader, troubleshooter, playtester, coordinator
  • Creepin: playtester
  • Culain Mainframe: playtester
  • Cybersquirt: proofreader
  • Dan_Co9: writer
  • Deathmage: writer
  • Delvar: writer
  • devSin: coder
  • DGR: proofreader
  • Domi: writer, coder, proofreader, troubleshooter, playtester, coordinator
  • Dorotea: writer, coder
  • Echon: playtester
  • Elena: coder
  • Elthalas: translator
  • Elwe Alcarin: translator
  • erebusant: playtester, troubleshooter
  • Eresh Kigal: translator
  • Eric: coder, proofreader
  • Excalibur: translator
  • garciafigueres: translator
  • Ghildrean: translator
  • Ginger: playtester
  • girfut: translator
  • Gorilym: coder, proofreader, troubleshooter, playtester
  • Gorobei: translator
  • Grand Dracolich: proofreader, playtester
  • Greis: proofreader
  • Grim Squeaker: coder
  • Hector Blanco: translator
  • Helseth: proofreader
  • Hendryk: writer, proofreader, troubleshooter, playtester, coordinator
  • Hlidskialf: coder
  • Hoppy: playtester
  • Htn: writer
  • Icelus: coder, proofreader
  • Immortality: proofreader, translator
  • InFlames: translator
  • INS-Hyacinth: proofreader
  • Insolent Worm: proofreader
  • Inuna: playtester
  • jade: translator
  • jastey: writer, coder, proofreader, troubleshooter, playtester
  • Jinnai: writer
  • -JW-: troubleshooter, coder
  • JK_Eye: translator
  • K.Lou of Combs: proofreader
  • Kabuki: proofreader
  • Karkadinn: writer
  • Karnak: translator
  • Katerina: playtester
  • Katerine: proofreader
  • Kenyon: playtester
  • Keryvian: coder
  • Kiki & Mr. Kiki: writer(s)
  • Kish: writer, coder, proofreader, troubleshooter, playtester, coordinator
  • Kitana: playtester
  • Kronos: translator
  • Kulyok: writer, coder, proofreader, troubleshooter, playtester
  • L@Zar0: translator
  • Lisandro: proofreader
  • Macready: coder
  • Melisah: proofreader
  • Memnoch: proofreader
  • Merja: writer
  • Miguelan: translator
  • Milkfed: troubleshooter, playtester
  • Miloch: coder, proofreader, troubleshooter, playtester
  • Minerva: proofreader
  • Mordenkainen: proofreader
  • Mr. Ennigma: proofreader
  • NiGHTMARE: writer, coder, troubleshooter
  • Nim: playtester
  • Nythrun: coder
  • Perse: translator
  • Princeps: proofreader
  • Quana: proofreader, playtester
  • Quijana: proofreader
  • Qwinn: playtester
  • Rastor: coder
  • Reverendratbastard: proofreader
  • Rhaenys: translator
  • Riane: playtester
  • rMz: translator
  • Saemon: proofreader, translator
  • Samurai_zero: proofreader, translator
  • Sarah J: writer
  • ScuD: playtester, troubleshooter
  • seanas: proofreader
  • Seifer: writer
  • Sevialith: coder, proofreader
  • Sgàth: proofreader
  • Shed: proofreader
  • Sir BillyBob: coder, proofreader, troubleshooter
  • Sir-Kill: coder
  • smoketest: coder
  • Sphira: writer
  • Tancred: writer
  • TGMaestro: coder
  • Thanatos: writer
  • the bigg: coder
  • Theodur: writer
  • ThomasL: proofreader, playtester
  • Turkish Delight: writer
  • Twani: playtester
  • Unrelated Personage: proofreader
  • Vagary: proofreader
  • Volly: proofreader, playtester
  • Western Paladin: playtester, proofreader
  • Weyoun: writer
  • WizWom: coder, troubleshooter
  • Wyvern: proofreader
  • Xanatoss: translator
  • XVIII: coder
  • ycvflute: proofreader
  • Zulrik: writer
  • ¿Quien si no?: translator
  • Dorotea: NPCs can be sent to wait at an inn
  • Zulrik: charmed dialogues
Contributors, by NPC:
  • Ajantis: jastey(romance, PID, interjections), Merja (banter, character concept), Seifer (banter, character concept, PC dialogues)
  • Alora: Kulyok(PID), NiGHTMARE (character concept, banter, interjections, PC dialogue), Weyoun (banter)
  • Branwen: Karkadinn (character concept, banter, interjections and PC dialogue), Kulyok (PID, romance author)
  • Coran: Domi (character concept, banter, interjections, PC dialogue, romance, quest)
  • Dynaheir: Domi (character concept, banter, interjections, PC dialogue, romance, quest), Sarah J (character concept, banter)
  • Edwin: Domi (PC dialogue, interjections, quest), Kulyok(PID), Merja (character concept, PC dialogue, interjections, banter, quest)
  • Eldoth: Hendryk (character concept, banter, PC dialogue.)
  • Faldorn: Domi (character concept, banter, interjections, PC dialogue), Merja (banter)
  • Garrick: Andyr (character concept, banter, interjections, PC dialogue, quest)
  • Imoen: Blucher (character concept, interjections), Domi (interjections), Jinnai (banter, interjections and PC dialogues)
  • Jaheira: Htn (character concept, banter and PC dialogues), Domi (editor), Kish(editor), Theodur (character concept, banters, interjections, PC dialogues, quest)
  • Kagain: Delvar(early dialogue ideas), Hendryk (character concept, banter, interjections and PC dialogues)
  • Kivan: Domi (character concept, banter, interjections, PC dialogue, quest)
  • Khalid: Arian (character concept, banter), Domi (banter), Hendryk (character concept, banter, interjections, PC dialogue)
  • Minsc: Aurelius (character concept, banter, interjections, PC dialogue), Delvar (early dialogue ideas)
  • Montaron: Hendryk (character concept, banter, interjections, PC dialogue, quest)
  • Quayle: Andyr (character concept, banter, interjections, PC dialogue), Kulyok(PID)
  • Safana: Kiki & Mr. Kiki (character concept, banter, interjections, PC dialogue)
  • Shar-Teel: cliffette (romance), Domi (banter, interjections, romance), Kish (character concept, PC dialogue, banter), Turkish Delight (character concept, banter)
  • Skie: Amazing Maurice (banter, interjections, PC dialogues), Weyoun (banter, character concept)
  • Tiax: Andyr (interjections), Kulyok(PID), Hendryk (PC dialogue) Turkish Delight (character concept, banter, PC dialogue, interjections, quest)
  • Viconia: Andyr (interjections), Dan_Co9 (character concept, banter, PC dialogue), Kulyok(PID)
  • Xan: Domi (banters, PC dialogue, quest), Kulyok(romance, quest, PID), Sphira (character concept, banter), Thanatos (banter)
  • Xzar: Hendryk (character concept, banter, interjections, PC dialogue, quest)
  • Yeslick: Deathmage (early dialogue ideas), Tancred (character concept, banter, interjections, PC dialogue)


Tools Used in Creation
WinMerge GNU freeware file comparison utility, developed: Grim; Project Lead: List
Soundset Utility by Macready
BAM Workshop by Glenn Flansburg
BAM Workshop II by Andrew Bridges
DyValiTool by Dyara
Aptana IDE html/xml javascript editor. © Copyright Aptana, Inc. 2007. Portions copyright Adobe, 2007.
ConTEXT by Eden Kirin
TextPAD purchased version 5 by Helios Software Solutions
WildEdit purchased version 1.1 by Helios Software Solutions
Crimson Editor by Ingyu Kang
Dragonlance Total Conversion Editor Pro, DLTCEP by Avenger
Infinity Engine Structures Description Project, IESDP maintained by igi and Avenger
Infinity Explorer by Dmitry Jemerov
Near Infinity by Jon Olav Hauglid, FredSRichardson and devSin
Shadowkeeper by Mud-Master
Weimer Dialogue Utility WeiDU by Wes Weimer and the bigg
WeiDU ConTEXT Highlighters by Idobek, updated by cmorgan
WeiDU Crimson Editor Highlighters by cmorgan
WeiDU TextPAD Highlighters by cmorgan
Baldur's Gate Trilogy builds by Ascension64
Platform Conversion Utility by Ascension64 for initial translation work to Baldur's Gate Trilogy
Tutu by japheth, assisted by Ghreyfain, SimDing0, and Kish
EasyTutu builds of Tutu by Macready

This post has been edited by cmorgan: Feb 28 2009, 11:34 AM


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Faster. Faster. Faster would be better. -Mal Reynolds, Serenity
I understand that folks prefer code that works. -CamDawg, G3
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Guest_Guest_*
post Jul 17 2004, 08:02 AM
Post #2





Guests






I don't see my own name on there...

-Shed
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Domi
post Jul 17 2004, 11:32 AM
Post #3


Where is now your Troy, O Cassandra?
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Group: Gibberlings
Posts: 11828
Joined: 9-April 04
From: Canada
Member No.: 142



added, thank you


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Faster. Faster. Faster would be better. -Mal Reynolds, Serenity
I understand that folks prefer code that works. -CamDawg, G3
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CamDawg
post Jul 17 2004, 12:05 PM
Post #4


alassafanfanfan
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Group: Gibberling Poobah
Posts: 7914
Joined: 18-September 03
From: Lexington, KY
Member No.: 8



Website updated as well.


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A man writing an opera about a woman? Oh sera, how deliciously absurd! I shall see you at the premiere.
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Domi
post Aug 31 2004, 02:45 PM
Post #5


Where is now your Troy, O Cassandra?
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Group: Gibberlings
Posts: 11828
Joined: 9-April 04
From: Canada
Member No.: 142



Updated the list smile.gif if you see any misspellings of you aliases, or the credit is not there - please, let me know! I am trying to keep it up to date and I appologize in advance if I missed someone and will amend this error immediately.


--------------------
Faster. Faster. Faster would be better. -Mal Reynolds, Serenity
I understand that folks prefer code that works. -CamDawg, G3
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CamDawg
post Aug 31 2004, 02:59 PM
Post #6


alassafanfanfan
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Group: Gibberling Poobah
Posts: 7914
Joined: 18-September 03
From: Lexington, KY
Member No.: 8



Site updated as well.


--------------------
A man writing an opera about a woman? Oh sera, how deliciously absurd! I shall see you at the premiere.
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Hendryk
post Jan 17 2005, 08:02 PM
Post #7



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Group: Retired Gibberlings
Posts: 484
Joined: 17-July 04
Member No.: 263



Didn't Hlid do a BGT version?
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Domi
post Jan 18 2005, 02:32 PM
Post #8


Where is now your Troy, O Cassandra?
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Group: Gibberlings
Posts: 11828
Joined: 9-April 04
From: Canada
Member No.: 142



Right you are smile.gif


--------------------
Faster. Faster. Faster would be better. -Mal Reynolds, Serenity
I understand that folks prefer code that works. -CamDawg, G3
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Guest_Guest_*
post Sep 4 2005, 06:05 PM
Post #9





Guests






It's been quit3e a while since I've been here, sorry to be away so long but I was just wondering if you still planned on using the alternate Coran portrait that I created? I haven't played or downloaded the mod since it was finished so I wasn't sure if you were going to use it or not.

Melisah
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Domi
post Sep 5 2005, 07:45 AM
Post #10


Where is now your Troy, O Cassandra?
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Group: Gibberlings
Posts: 11828
Joined: 9-April 04
From: Canada
Member No.: 142



Hi Melisah, have not seen you in a while... the portrait is a part of the BG1NPC portrait pack smile.gif You can see it here, with the credit of course:

http://www.gibberlings3.net/portraits/thumbnails.php?album=2


--------------------
Faster. Faster. Faster would be better. -Mal Reynolds, Serenity
I understand that folks prefer code that works. -CamDawg, G3
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Guest_Guest_*
post Sep 5 2005, 11:38 AM
Post #11





Guests






Thanks Domi. I'm really looking forward to playing this mod.

Melisah
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Azzathoth
post Dec 13 2005, 11:28 PM
Post #12





Group: Members
Posts: 4
Joined: 13-December 05
Member No.: 809



I'm in the early stages of developing an NPC mod for BG2 (Non-Tutu). I'm planning to include several items created or edited by myself and a friend that aren't directly related to the NPC or her quests. It occurred to me, back when I first played through TUTU and got it as a present, that it'd be nice to have the amulet Imoen gives you in the TUTU NPC pack script thing available in BG2, both for sentimental and practical reasons (presumably among the "our best gear" that Irenicus and Co sold, and hence must be tracked down), and decided that if I made a mod I'd see about including it. That was several months ago...

Any objections?

Or is there already another mod that does this?

[Relevance to the thread topic: who do I ask?]
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Andyr
post Dec 15 2005, 03:53 PM
Post #13


HELLO EVERYBODY
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Group: Retired Gibberlings
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Joined: 28-January 04
From: Oxford, UK
Member No.: 30



Ask Domi, I'd say.


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Since you're here, download G3 mods please...

<jcompton> Suggested plugs include "Click here so Compton doesn't ban me. http://www.pocketplane.net/ub"

The most reliable way to get hold of me is via email (button when viewing my profile).
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Domi
post Dec 16 2005, 01:28 PM
Post #14


Where is now your Troy, O Cassandra?
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Group: Gibberlings
Posts: 11828
Joined: 9-April 04
From: Canada
Member No.: 142



It sounds really nice for continuity purposes. I'd say go ahead, and credit the project smile.gif


--------------------
Faster. Faster. Faster would be better. -Mal Reynolds, Serenity
I understand that folks prefer code that works. -CamDawg, G3
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cmorgan
post Jul 14 2006, 07:23 AM
Post #15


journeyman investigator
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From: Glencoe, IL, USA
Member No.: 844



edited to add active alphatesters Inuna and Berelinde, and the bigg for his help with the Move Starting Locations component.

This post has been edited by cmorgan: Jul 14 2006, 07:23 AM


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